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* If setting GL_PACK_INVERT_MESA results in a GL error, log it.Ian Romanick2005-03-141-0/+15
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* Simple test for GL_MESA_pack_invert.Ian Romanick2005-02-142-0/+187
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* Simple test for ARB_texture_env_crossbar functionality. It is difficultIan Romanick2005-02-092-0/+236
| | | | | to come up with good tests for this functionality that don't require either ATI_texture_env_combine3 or NV_texture_env_combine4.
* reenable some assertionsBrian Paul2005-01-241-2/+2
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* added texobjshare.cBrian Paul2005-01-191-0/+1
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* test program for texture sharing, deleting, etcBrian Paul2005-01-191-0/+219
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* glVertex* is the provoking "cmd" (that is, by the time of glVertex*, we must ↵Daniel Borca2005-01-191-0/+14
| | | | | | have all other attributes already set). i am committing this before i forget. however, i'm still leaving my code disabled, because the old code seems legal.
* Fix a couple of glitchesKeith Whitwell2004-12-101-5/+6
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* Demonstrate using a color matrix for yuv-to-rgb conversion at textureKeith Whitwell2004-12-081-0/+32
| | | | upload time.
* Prevent possible divide-by-zero error.Ian Romanick2004-12-011-4/+7
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* EXT_422_pixels testKeith Whitwell2004-11-301-0/+225
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* silence warningsBrian Paul2004-11-272-16/+18
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* Add EXT_stencil_wrap test that doesn't depend on stencil read-backIan Romanick2004-11-042-0/+258
| | | | functioning.
* unbind GL_PIXEL_UNPACK_BUFFER_EXT before calling glBitmap!Brian Paul2004-10-311-0/+2
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* remove debug codeBrian Paul2004-10-291-2/+2
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* Updated getprocaddress test to use gl_API.xml instead of old APIspec file.Brian Paul2004-10-292-69/+68
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* Add simple test program for Mesa bug #1028405.Ian Romanick2004-10-082-0/+98
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* moved to demos/ directoryBrian Paul2004-09-242-577/+0
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* removed hacked GL tokens, fixed a printfBrian Paul2004-09-231-9/+1
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* minor tweaksBrian Paul2004-08-101-1/+3
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* make sure Q has a good value before drawing a sampleBrian Paul2004-06-281-5/+5
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* new test which uses mixed texgen/non-texgen texture coordinates to exhibit ↵Roland Scheidegger2004-06-251-0/+640
| | | | potential bugs in hardware drivers
* Make the test check for core GL version 1.3 in addition to testing forIan Romanick2004-06-171-2/+22
| | | | | GL_ARB_texture_compression. Also make the test list the compression formats the driver "encourages" the app to use.
* Minor code simplification.Ian Romanick2004-05-261-12/+9
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* Test the overhead of just calling a GL function. The Python script isIan Romanick2004-05-262-0/+289
| | | | a helper to do multiple runs and compare the results.
* Test program to check that packed pixel formats work as expected withBrian Paul2004-05-122-0/+300
| | | | | glTexImage2D. All samples should appear identical. Press f/F to change the internal texture format.
* Added a 4th square to the output. Expanded the message written to theIan Romanick2004-05-111-6/+31
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* Added simple EXT_blend_minmax test.Ian Romanick2004-05-112-0/+210
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* Added simple NV_blend_square test.Ian Romanick2004-05-112-0/+154
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* Added menu options to test border modes and linear/nearest filtering.Brian Paul2004-05-061-7/+70
| | | | | Adjust texcoords so we always have to sample the border. Other misc changes.
* texture compression: getting warmerDaniel Borca2004-05-041-0/+2
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* FXT1 preparationsDaniel Borca2004-04-291-0/+3
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* assorted fixesBrian Paul2004-04-234-4/+1
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* added floattex.c to test floating point texturesBrian Paul2004-04-222-0/+171
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* obsoleteBrian Paul2004-04-221-115/+0
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* removed non-existant arbfpwpos.c, added UTIL_FILES targetBrian Paul2004-04-201-2/+3
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* hack to use glTexCoord4f and Q variable to test projective texcoordsBrian Paul2004-04-181-4/+5
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* Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compileKeith Whitwell2004-04-141-0/+1
| | | | | | | | | and execute fragment programs. Very limited and experimental, but works well enough to run arbfplight.c. http://fabrice.bellard.free.fr/tcc/ Compile with 'make linux-tcc', being sure to make clean first.
* added zreaddraw.cBrian Paul2004-04-081-1/+2
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* no depend fileBrian Paul2004-04-081-3/+0
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* minor fixesBrian Paul2004-03-261-4/+1
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* new MakefileBrian Paul2004-03-261-0/+113
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* added some code to test buffer deletionBrian Paul2004-03-221-0/+27
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* test of aux buffer renderingBrian Paul2004-03-211-0/+499
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* GL_EXT_pixel_buffer_object testBrian Paul2004-03-132-0/+290
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* remove incorrect negation in fog coord computationBrian Paul2004-02-161-1/+4
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* Use quads instead of lines to ensure this is testing stencil functionalityKeith Whitwell2004-02-041-5/+9
| | | | | rather than rasterization. A crutch to hw with wonky line rasterizers.
* added display list option (l key)Brian Paul2004-01-311-1/+15
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* add vparray.c, fix indentationBrian Paul2004-01-311-3/+4
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* enable program and arrays by default, minor clean-upsBrian Paul2004-01-311-8/+3
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