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* test texture wrap modesBrian Paul2001-03-261-0/+181
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* test 16-bit/channel renderingBrian Paul2001-03-081-0/+291
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* GL_EXT_secondary_color testBrian Paul2001-03-051-0/+145
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* GL_EXT_fog_coord testBrian Paul2001-03-051-0/+99
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* minor tweaksBrian Paul2001-01-231-3/+9
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* added support for 4 texture unitsBrian Paul2001-01-231-6/+11
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* Enable double-buffering, count not even multiple of three.Gareth Hughes2000-11-301-4/+44
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* added more programsBrian Paul2000-11-181-0/+3
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* test texture palettes with multitextureBrian Paul2000-11-181-0/+408
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* Mark Kilgard's reflection/shadow dino demoBrian Paul2000-11-181-0/+891
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* hacked demo to test multi-texture projective texturesBrian Paul2000-11-181-0/+1023
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* fixed mipmap setup bugBrian Paul2000-11-091-2/+2
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* Change transformation from ortho to perspective so we get the MGA eltGareth Hughes2000-11-031-5/+6
| | | | path by default.
* Added trivial CVA test for testing HW driver fastpaths, good for testingGareth Hughes2000-11-012-17/+128
| | | | | | indexed vertex buffer implementations for instance. Cleaned up Makefile to make building and adding more tests easier.
* Put a white texel in each corner of each texture.Brian Paul2000-10-231-2/+57
| | | | | Draw polygons using the texture's aspect ratio. The tdfx-3-0-0 texcoord bug is obvious with the -randomsize option.
* textured line testBrian Paul2000-09-301-0/+196
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* initial check-inBrian Paul2000-09-012-0/+472
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* test handling of lots of texturesBrian Paul2000-08-021-0/+326