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* | Add a test program to test for assorted bugs in shader_api.cBruce Merry2008-01-013-0/+302
* | add simple test for two-sided stencil functionalityRoland Scheidegger2007-12-112-0/+300
* | added culling/wireframe optionsBrian2007-12-041-13/+57
* | Print point/line size range limitsBrian2007-11-221-1/+11
* | test that point/line/quad rendering hits the right pixelsBrian2007-11-092-0/+201
* | test glStencilFuncSeparateATI()Brian2007-10-301-0/+26
* | specify app lib dependencies in Makefiles (patch 1/3)Dan Nicholson2007-10-291-1/+1
* | Ignore more generated files in progs/Dan Nicholson2007-10-101-3/+3
* | add support for LDFLAGS env varDan Nicholson2007-09-281-6/+6
* | Fix progs/tests/ build with BSD make.Eric Anholt2007-09-241-18/+16
* | Update .gitignore for tests and xdemos.Eric Anholt2007-09-241-0/+22
* | Just use stddef.h to get ptrdiff_t instead of obsolete malloc.h.Eric Anholt2007-09-243-15/+3
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* Random state-change / primitive rendering. Good for hammering on a driver...Brian2007-06-212-0/+458
* fix glReadPixels parameters to handle odd-width windows correctlyBrian2007-06-081-2/+3
* disable shader program before glDrawPixelsBrian2007-06-081-6/+10
* Add simple program to test GL_MESA_texture_array.Ian Romanick2007-05-162-0/+344
* merge of glsl-compiler-1 branchBrian2007-03-262-0/+307
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| * extra stuff for drawbuffers testBrian2007-03-121-0/+8
| * added drawbuffers.cBrian2007-03-111-0/+1
| * Test the GL_ARB_draw_buffers extension.Brian2007-03-111-0/+298
* | destroy window on exitBrian2007-03-251-1/+3
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* destroy window during cleanupBrian2007-03-062-2/+7
* fix clipping, display name, warningsBrian2007-03-011-10/+12
* mipmap_limits: Fix display of current texture filtering mode.Michel Dänzer2006-12-141-1/+1
* Make git ignore files only generated at build time.Michel Dänzer2006-12-061-0/+0
* fix the gl version testRoland Scheidegger2006-11-221-4/+4
* test OpenGL 2.0 stencil funcsBrian Paul2006-11-021-5/+83
* npot version of redbook/mipmap.cKeith Whitwell2006-09-152-0/+185
* make prog2 a legal program (texture reference fix)Brian Paul2006-08-301-1/+1
* delete buffers, destroy window upon exitBrian Paul2006-08-251-1/+13
* Add test for GL_EXT_gpu_program_parameters.Ian Romanick2006-08-152-0/+286
* exercise min/max lodKeith Whitwell2006-06-211-2/+21
* exercise position invarient vertex programKeith Whitwell2006-06-211-6/+1
* removed incorrect const qualifierBrian Paul2006-06-132-2/+2
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-123-0/+384
* fix extension_supported() function, added commentsBrian Paul2006-05-311-4/+18
* print 2D vs 3D in windowBrian Paul2006-05-191-2/+9
* also test 3D textures (press '2'/'3' to toggle)Brian Paul2006-05-191-8/+44
* simplify image setup code, added LOD Bias control (l/L keys)Brian Paul2006-05-111-76/+62
* simple texture compression testBrian Paul2006-05-102-0/+274
* Test program for exercising GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL.Brian Paul2006-05-102-0/+248
* fptest1 requires GL_NV_fragment_programTilman Sauerbeck2006-04-281-0/+5
* fix indentationBrian Paul2006-04-211-6/+4
* use vertex.attrib[3] instead of vertex.colorBrian Paul2006-04-212-4/+3
* s/NV/ARB/Brian Paul2006-04-211-5/+5
* another simple FBO testBrian Paul2006-04-141-0/+199
* test glReadPixels speed w/ various formats/types, PBOsBrian Paul2006-04-142-0/+287
* If the image file is RGB, convert to RGBA (fixes segfault).Brian Paul2006-04-131-28/+41
* lots of debug options, some code movement, etcBrian Paul2006-03-241-30/+92
* Display the correct bug number in the information text.Ian Romanick2006-03-061-2/+2