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* new demo to test ATI_fragment_shader, not very creative but easy to know if t...Roland Scheidegger2005-09-102-0/+478
* make tiles a little smaller so they're all visibleBrian Paul2005-08-251-10/+11
* Add simple regression test for bugzilla #3195.Ian Romanick2005-08-182-0/+282
* test the standard stencil op modes too (Philipp Klaus Krause)Brian Paul2005-08-151-50/+141
* Put back the glPopMatrix. This test was derived from blendminmax.c.Ian Romanick2005-07-071-0/+2
* Correct the comments in the file headers. Oops.Ian Romanick2005-07-071-6/+6
* Add regression test for bug #3101.Ian Romanick2005-07-072-0/+127
* added some glGetRenderbufferParameterivEXT calls, printfs, and assertionsBrian Paul2005-07-012-0/+21
* Ignore files generated as part of the build process.Ian Romanick2005-06-241-0/+2
* Mammoth update to the Python code generator scripts that live inIan Romanick2005-06-211-32/+30
* Use the 1.3 names for FogCoord*Adam Jackson2005-05-201-2/+2
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-044-0/+448
* If setting GL_PACK_INVERT_MESA results in a GL error, log it.Ian Romanick2005-03-141-0/+15
* Simple test for GL_MESA_pack_invert.Ian Romanick2005-02-142-0/+187
* Simple test for ARB_texture_env_crossbar functionality. It is difficultIan Romanick2005-02-092-0/+236
* reenable some assertionsBrian Paul2005-01-241-2/+2
* added texobjshare.cBrian Paul2005-01-191-0/+1
* test program for texture sharing, deleting, etcBrian Paul2005-01-191-0/+219
* glVertex* is the provoking "cmd" (that is, by the time of glVertex*, we must ...Daniel Borca2005-01-191-0/+14
* Fix a couple of glitchesKeith Whitwell2004-12-101-5/+6
* Demonstrate using a color matrix for yuv-to-rgb conversion at textureKeith Whitwell2004-12-081-0/+32
* Prevent possible divide-by-zero error.Ian Romanick2004-12-011-4/+7
* EXT_422_pixels testKeith Whitwell2004-11-301-0/+225
* silence warningsBrian Paul2004-11-272-16/+18
* Add EXT_stencil_wrap test that doesn't depend on stencil read-backIan Romanick2004-11-042-0/+258
* unbind GL_PIXEL_UNPACK_BUFFER_EXT before calling glBitmap!Brian Paul2004-10-311-0/+2
* remove debug codeBrian Paul2004-10-291-2/+2
* Updated getprocaddress test to use gl_API.xml instead of old APIspec file.Brian Paul2004-10-292-69/+68
* Add simple test program for Mesa bug #1028405.Ian Romanick2004-10-082-0/+98
* moved to demos/ directoryBrian Paul2004-09-242-577/+0
* removed hacked GL tokens, fixed a printfBrian Paul2004-09-231-9/+1
* minor tweaksBrian Paul2004-08-101-1/+3
* make sure Q has a good value before drawing a sampleBrian Paul2004-06-281-5/+5
* new test which uses mixed texgen/non-texgen texture coordinates to exhibit po...Roland Scheidegger2004-06-251-0/+640
* Make the test check for core GL version 1.3 in addition to testing forIan Romanick2004-06-171-2/+22
* Minor code simplification.Ian Romanick2004-05-261-12/+9
* Test the overhead of just calling a GL function. The Python script isIan Romanick2004-05-262-0/+289
* Test program to check that packed pixel formats work as expected withBrian Paul2004-05-122-0/+300
* Added a 4th square to the output. Expanded the message written to theIan Romanick2004-05-111-6/+31
* Added simple EXT_blend_minmax test.Ian Romanick2004-05-112-0/+210
* Added simple NV_blend_square test.Ian Romanick2004-05-112-0/+154
* Added menu options to test border modes and linear/nearest filtering.Brian Paul2004-05-061-7/+70
* texture compression: getting warmerDaniel Borca2004-05-041-0/+2
* FXT1 preparationsDaniel Borca2004-04-291-0/+3
* assorted fixesBrian Paul2004-04-234-4/+1
* added floattex.c to test floating point texturesBrian Paul2004-04-222-0/+171
* obsoleteBrian Paul2004-04-221-115/+0
* removed non-existant arbfpwpos.c, added UTIL_FILES targetBrian Paul2004-04-201-2/+3
* hack to use glTexCoord4f and Q variable to test projective texcoordsBrian Paul2004-04-181-4/+5
* Use tcc and the emitted C code from s_fragprog_to_c.c to dynamically compileKeith Whitwell2004-04-141-0/+1