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* progs/tests: disable depth test for second glDrawPixelsBrian Paul2009-08-311-1/+5
| | | | | We don't want to z-test that glDrawPixels. Also, set the raster color to red when drawing GL_DEPTH_COMPONENT image to aid in debugging.
* progs/tests: Use opaque colors.José Fonseca2009-06-151-2/+2
| | | | | Transparency is not relevant for this example, and leads to distraction due to different results in alpha visuals, when capturing images to disk.
* progs/tests: compile with SCons and glewKeith Whitwell2009-03-101-1/+2
| | | | Also get mingw cross-compilation of these tests working
* test program to exercise glDraw/ReadPixels(GL_DEPTH_COMPONENT) and pixel zoomingBrian Paul2003-08-231-0/+116