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* tests/mipmap_view: add a bunch of keystrokes for testing render-to-textureKeith Whitwell2009-04-241-48/+219
| | | | | Move between mipmaps, render a triangle, reload textures with either the original arch (and GenMipmaps) or via straightforward glTexImage.
* tests/mipmap_view: add linear/nearest keyKeith Whitwell2009-04-201-2/+13
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* progs/tests: compile with SCons and glewKeith Whitwell2009-03-101-0/+2
| | | | Also get mingw cross-compilation of these tests working
* destroy window on exitBrian Paul2008-09-181-1/+4
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* better text labelsBrian Paul2008-03-191-9/+16
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* mesa: new mipmap generation, lod bias demoBrian Paul2008-03-171-0/+241
Show each of the mipmap levels side-by-side. Press 's' to toggle quad scaling to see mipmap level at actual size.