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* set TextureID = NULL after deleting the arrayBrian Paul2008-05-021-0/+1
* mesa: explicitly delete textures before creating new onesBrian Paul2008-04-281-1/+12
* silence warningBrian Paul2005-09-151-1/+2
* Quiet compiler warnings.Karl Schultz2002-10-181-2/+2
* fixed mipmap setup bugBrian Paul2000-11-091-2/+2
* Put a white texel in each corner of each texture.Brian Paul2000-10-231-2/+57
* test handling of lots of texturesBrian Paul2000-08-021-0/+326