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path: root/progs/tests/fbotexture.c
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* demos: fix typoBrian Paul2009-03-121-1/+1
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* progs/tests: compile with SCons and glewKeith Whitwell2009-03-101-1/+2
| | | | Also get mingw cross-compilation of these tests working
* demos: fix renderbuffer leak in progs/tests/fbotexture.cBrian Paul2009-02-271-10/+21
| | | | And re-org some code for testing purposes.
* demos: revamp the fbotexture.c demoBrian Paul2009-01-221-113/+268
| | | | | | | | Try making depth/stencil attachments in two different ways. Check for GL errors and GL_FRAMEBUFFER_UNSUPPORTED status to be more robust. Reorganize the code a bit to make it clearer. Added -arb option to test GL_ARB_fbo's mixed renderbuffer sizes Added -ds2 option to test GL_DEPTH_STENCIL_ATTACHMENT
* demos: updated FBO tests to for ARB_fboBrian Paul2009-01-221-2/+5
| | | | Some things that were not errors in EXT_fbo are errors in ARB_fbo.
* added culling/wireframe optionsBrian2007-12-041-13/+57
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* destroy window during cleanupBrian2007-03-061-1/+4
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* lots of debug options, some code movement, etcBrian Paul2006-03-241-30/+92
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* added -ds option to test GL_EXT_packed_depth_stencil with framebuffer objectsBrian Paul2005-11-161-22/+76
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* glBindTexture changes, new assertionsBrian Paul2005-10-041-2/+6
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* fix glIsRender/FramebufferEXT() assertionsBrian Paul2005-10-041-3/+3
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* added some glGetRenderbufferParameterivEXT calls, printfs, and assertionsBrian Paul2005-07-011-0/+8
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* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-0/+276
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.