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* progs/tests: added stencilreaddraw to SConscript, MakefileBrian Paul2010-04-141-0/+1
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* progs/tests: Remove duplicate texcompress2 in SConscript.Vinson Lee2010-03-271-1/+0
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* progs/tests: Add cva_huge to SCons build.Vinson Lee2010-03-211-0/+1
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* progs/tests: new zbitmap.c test to exercize Z testing of glBitmapBrian Paul2010-02-191-0/+1
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* progs/tests: new test program for exercising cylindrical tex wrap modeBrian Paul2010-02-091-0/+1
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* progs/tests: add another FBO test to exercise a RGBA vs. Z texture bugBrian Paul2010-02-011-0/+1
| | | | See comments in file for more details.
* scons: Build progs together with everything else.José Fonseca2010-01-011-19/+1
| | | | | | | | This is a substantial reorganization, This particular commit enables: - building the progs for unices platforms - glew is now built as a shared library (it is the default, and it is inconvenient and pointless to shift away from that default) - all progs get built by default
* progs/tests: added test for GL_EXT_draw_buffers2Brian Paul2009-12-311-0/+1
| | | | | | Render into two color buffers (render targets). Display half of each buffer in the window. Use different color masks for each render target. Only enable blending for the second render target.
* progs/tests: added conditional rendering test programBrian Paul2009-12-311-0/+1
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* progs/tests: added new blitfb.c testBrian Paul2009-10-271-0/+1
| | | | | | | | Tests glBlitFramebuffer() between two texture/renderbuffer surfaces. In particular, blit from level[1] of a cube map face to a 2D texture. Used to find/fix bug in intel do_copy_texsubimage(). See commit aef1ab1073f3e30d699b99dae17518ed48b57c72
* tests: glGetTexImage() testBrian Paul2009-07-301-0/+1
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* Merge branch 'mesa_7_5_branch'Jakob Bornecrantz2009-07-031-0/+1
|\ | | | | | | | | | | Conflicts: src/mesa/main/dlist.c src/mesa/vbo/vbo_save_api.c
| * progs/tests: Add tests for glCompressedTexSubImageJakob Bornecrantz2009-06-301-0/+1
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* | progs/tests: Add yet another mipmap testJakob Bornecrantz2009-06-141-0/+1
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* | tests: added persp_hint.c testBrian Paul2009-06-121-0/+1
|/ | | | Test the effect of GL_PERSPECTIVE_CORRECTION_HINT on color interpolation.
* progs/tests: Add some scissor testsJakob Bornecrantz2009-06-081-0/+2
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* progs/tests: Add mipmap_comp for mipmap testing with compressed texturesJakob Bornecrantz2009-04-291-0/+1
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* mesa/progs: fix scons build after recent demo movesKeith Whitwell2009-04-201-4/+5
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* progs/tests: Build texcompress2 with sconsJakob Bornecrantz2009-03-241-0/+1
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* tests: add simplest mipgen testKeith Whitwell2009-03-181-0/+1
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* progs/tests: compile with SCons and glewKeith Whitwell2009-03-101-0/+133
Also get mingw cross-compilation of these tests working