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* progs/perf: break up long runs of fullscreen quadsKeith Whitwell2009-09-221-1/+18
| | | | | Not all drivers cope gracefully with command-buffers with zillions of fullscreen quads.
* progs/perf: added fill-rate testBrian Paul2009-09-211-0/+231
Many more fill modes could be tested, but this hits the basics including blending, texturing and shaders.