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* progs/perf: Include local headers before installed headers.Vinson Lee2009-09-281-1/+1
| | | | Fixes compilation errors on platforms with older installed GL headers.
* progs/perf: glGenerateMipmap() testBrian Paul2009-09-241-0/+1
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* progs/perf: added glReadPixels benchmarkBrian Paul2009-09-231-0/+1
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* progs/perf: added glCopyTex[Sub]Image2D testBrian Paul2009-09-221-0/+1
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* progs/perf: added fbobind.c test to test FBO binding speedBrian Paul2009-09-221-0/+1
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* progs/perf: add first attempt at a swapbuffers rate testKeith Whitwell2009-09-221-0/+1
| | | | | | | | | This is pretty ugly as the original framework assumed you'd set a single window size at startup and keep it throughout, but for swapbuffers you want to test the rate at various window sizes. With luck a nicer solution can be found, but this at least lays out a marker.
* progs/perf: added fill-rate testBrian Paul2009-09-211-0/+1
| | | | | Many more fill modes could be tested, but this hits the basics including blending, texturing and shaders.
* progs/perf: initial set of simple performance test programsBrian Paul2009-09-161-0/+49
Initial tests include: drawoverhead - measure overhead of state changes w.r.t drawing commands teximage - measure glTexImage2D() and glTexSubImage2D() speed vbo - measure glBufferData() and glBufferSubData() speed vertexrate - measure vertex rate for immediate mode, glDrawArrays, VBOs, etc.