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gallium_va_encpackedheader01
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progs
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glsl
Commit message (
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Author
Age
Files
Lines
*
draw a tristrip ring instead of a single quad
Brian Paul
2008-08-15
1
-14
/
+38
*
don't need to use LOD version of texture2D() funcs
Brian Paul
2008-08-15
1
-2
/
+2
*
mesa: added new glsl/pointcoord.c test
Brian Paul
2008-08-13
2
-0
/
+213
*
Update .gitignore for progs/glsl
Dan Nicholson
2008-06-12
1
-0
/
+3
*
added readtex.h dependency
Brian
2008-05-21
1
-1
/
+1
*
new multi-texture GLSL test
Brian Paul
2008-05-20
4
-0
/
+318
*
more make clean items
Brian
2008-04-09
1
-0
/
+1
*
use InitUniforms()
Brian
2008-04-09
1
-24
/
+1
*
Replace duplicated code with new shaderutil.c functions
Brian
2008-04-09
12
-1075
/
+200
*
Ignore more demo programs
Dan Nicholson
2008-03-10
1
-1
/
+2
*
added two-side test
Brian
2007-12-18
1
-2
/
+2
*
Test GL_VERTEX_PROGRAM_TWO_SIDE and frag shader gl_FrontFacing features
Brian
2007-12-18
1
-0
/
+348
*
added twoside demo
Brian
2007-12-18
1
-1
/
+2
*
Undo changes made to the toyball shaders in commit d19d0596daf004b56d80f78fa1...
Brian
2007-12-04
2
-8
/
+6
*
added z/s keys to reset/step rotation
Brian
2007-11-16
1
-2
/
+12
*
specify app lib dependencies in Makefiles (patch 1/3)
Dan Nicholson
2007-10-29
1
-2
/
+4
*
Merge branch '965-glsl'
Zou Nan hai
2007-10-26
2
-6
/
+8
|
\
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*
Fix SOP in fragment shader, brick is ok now.
Zou Nan hai
2007-07-17
1
-5
/
+1
|
*
bumpmap sample is correct now
Zou Nan hai
2007-07-17
2
-6
/
+5
|
*
Merge branch 'master' of git+ssh://
[email protected]
/git/mesa/mesa into...
Zou Nan hai
2007-07-04
2
-6
/
+320
|
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\
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*
|
support branch and loop in pixel shader
Zou Nan hai
2007-06-21
5
-12
/
+19
*
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Ignore new programs
Dan Nicholson
2007-10-25
1
-0
/
+3
*
|
|
replace 'brick' with correct program name in printfs
Brian
2007-10-10
4
-10
/
+10
*
|
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Ignore more generated files in progs/
Dan Nicholson
2007-10-10
1
-0
/
+10
*
|
|
add support for LDFLAGS env var
Dan Nicholson
2007-09-28
1
-2
/
+2
*
|
|
triangle rasterization with frag shader
Brian
2007-08-01
1
-0
/
+326
*
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added trirast program
Brian
2007-08-01
1
-1
/
+2
*
|
|
misc comments, clean-ups
Brian
2007-07-30
1
-9
/
+13
*
|
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Added shader points and shader bitmap demos
Brian
2007-07-29
3
-0
/
+675
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/
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/
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*
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get rid of normal vector
Brian
2007-05-02
1
-2
/
+0
*
|
get rid of OSMESA stuff
Brian
2007-05-02
1
-6
/
+0
*
|
New test of the dFdx(), dFdy() functions.
Brian
2007-05-02
2
-0
/
+322
|
/
*
add texture rotation
Brian
2007-02-25
2
-2
/
+29
*
output texcoord in vertex program
Brian
2007-02-25
1
-0
/
+1
*
shading language texture demo/test
Brian
2007-02-03
5
-0
/
+637
*
added texdemo1
Brian
2007-02-03
1
-1
/
+16
*
added newline at end
Brian
2007-02-02
1
-1
/
+1
*
simple noise test
Brian
2007-01-28
2
-0
/
+297
*
remove debug code
Brian
2007-01-18
1
-4
/
+0
*
draw a box, press 'a' to animate
Brian
2007-01-16
1
-4
/
+67
*
Added toyball and bumpmap tests using shaders from the OpenGL Shading Languag...
Brian
2007-01-16
8
-4
/
+854
*
Use arrow keys to pan and z/Z to zoom in/out to explore the fractal.
Brian
2007-01-15
1
-11
/
+22
*
Added new directory of GL shading language demos: glsl
Brian
2007-01-15
7
-0
/
+845