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* triangle rasterization with frag shaderBrian2007-08-011-0/+326
* added trirast programBrian2007-08-011-1/+2
* misc comments, clean-upsBrian2007-07-301-9/+13
* Added shader points and shader bitmap demosBrian2007-07-293-0/+675
* get rid of normal vectorBrian2007-05-021-2/+0
* get rid of OSMESA stuffBrian2007-05-021-6/+0
* New test of the dFdx(), dFdy() functions.Brian2007-05-022-0/+322
* add texture rotationBrian2007-02-252-2/+29
* output texcoord in vertex programBrian2007-02-251-0/+1
* shading language texture demo/testBrian2007-02-035-0/+637
* added texdemo1Brian2007-02-031-1/+16
* added newline at endBrian2007-02-021-1/+1
* simple noise testBrian2007-01-282-0/+297
* remove debug codeBrian2007-01-181-4/+0
* draw a box, press 'a' to animateBrian2007-01-161-4/+67
* Added toyball and bumpmap tests using shaders from the OpenGL Shading Languag...Brian2007-01-168-4/+854
* Use arrow keys to pan and z/Z to zoom in/out to explore the fractal.Brian2007-01-151-11/+22
* Added new directory of GL shading language demos: glslBrian2007-01-157-0/+845