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gallium_va_encpackedheader01
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path:
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progs
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glsl
Commit message (
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Author
Age
Files
Lines
*
replace 'brick' with correct program name in printfs
Brian
2007-10-10
4
-10
/
+10
*
Ignore more generated files in progs/
Dan Nicholson
2007-10-10
1
-0
/
+10
*
add support for LDFLAGS env var
Dan Nicholson
2007-09-28
1
-2
/
+2
*
triangle rasterization with frag shader
Brian
2007-08-01
1
-0
/
+326
*
added trirast program
Brian
2007-08-01
1
-1
/
+2
*
misc comments, clean-ups
Brian
2007-07-30
1
-9
/
+13
*
Added shader points and shader bitmap demos
Brian
2007-07-29
3
-0
/
+675
*
get rid of normal vector
Brian
2007-05-02
1
-2
/
+0
*
get rid of OSMESA stuff
Brian
2007-05-02
1
-6
/
+0
*
New test of the dFdx(), dFdy() functions.
Brian
2007-05-02
2
-0
/
+322
*
add texture rotation
Brian
2007-02-25
2
-2
/
+29
*
output texcoord in vertex program
Brian
2007-02-25
1
-0
/
+1
*
shading language texture demo/test
Brian
2007-02-03
5
-0
/
+637
*
added texdemo1
Brian
2007-02-03
1
-1
/
+16
*
added newline at end
Brian
2007-02-02
1
-1
/
+1
*
simple noise test
Brian
2007-01-28
2
-0
/
+297
*
remove debug code
Brian
2007-01-18
1
-4
/
+0
*
draw a box, press 'a' to animate
Brian
2007-01-16
1
-4
/
+67
*
Added toyball and bumpmap tests using shaders from the OpenGL Shading Languag...
Brian
2007-01-16
8
-4
/
+854
*
Use arrow keys to pan and z/Z to zoom in/out to explore the fractal.
Brian
2007-01-15
1
-11
/
+22
*
Added new directory of GL shading language demos: glsl
Brian
2007-01-15
7
-0
/
+845