| Commit message (Expand) | Author | Age | Files | Lines |
* | add edge detection to that example | Zack Rusin | 2008-07-21 | 1 | -0/+13 |
* | add new binaries to ignore to make 'git status' cleaner | Zack Rusin | 2008-05-20 | 1 | -0/+1 |
* | add a simple but nice example of convolution filters in glsl | Zack Rusin | 2008-05-20 | 4 | -1/+475 |
* | mesa: call glutDestroyWindow() on exit to help find mem leaks | Brian Paul | 2008-05-16 | 1 | -1/+3 |
* | Ignore generated files. | José Fonseca | 2007-10-25 | 1 | -0/+10 |
* | get rid of normal vector | Brian | 2007-05-02 | 1 | -2/+0 |
* | get rid of OSMESA stuff | Brian | 2007-05-02 | 1 | -6/+0 |
* | New test of the dFdx(), dFdy() functions. | Brian | 2007-05-02 | 2 | -0/+322 |
* | add texture rotation | Brian | 2007-02-25 | 2 | -2/+29 |
* | output texcoord in vertex program | Brian | 2007-02-25 | 1 | -0/+1 |
* | shading language texture demo/test | Brian | 2007-02-03 | 5 | -0/+637 |
* | added texdemo1 | Brian | 2007-02-03 | 1 | -1/+16 |
* | added newline at end | Brian | 2007-02-02 | 1 | -1/+1 |
* | simple noise test | Brian | 2007-01-28 | 2 | -0/+297 |
* | remove debug code | Brian | 2007-01-18 | 1 | -4/+0 |
* | draw a box, press 'a' to animate | Brian | 2007-01-16 | 1 | -4/+67 |
* | Added toyball and bumpmap tests using shaders from the OpenGL Shading Languag... | Brian | 2007-01-16 | 8 | -4/+854 |
* | Use arrow keys to pan and z/Z to zoom in/out to explore the fractal. | Brian | 2007-01-15 | 1 | -11/+22 |
* | Added new directory of GL shading language demos: glsl | Brian | 2007-01-15 | 7 | -0/+845 |