| Commit message (Expand) | Author | Age | Files | Lines |
* | added readtex.h dependency | Brian | 2008-05-21 | 1 | -1/+1 |
* | new multi-texture GLSL test | Brian Paul | 2008-05-20 | 4 | -0/+318 |
* | more make clean items | Brian | 2008-04-09 | 1 | -0/+1 |
* | use InitUniforms() | Brian | 2008-04-09 | 1 | -24/+1 |
* | Replace duplicated code with new shaderutil.c functions | Brian | 2008-04-09 | 12 | -1075/+200 |
* | Ignore more demo programs | Dan Nicholson | 2008-03-10 | 1 | -1/+2 |
* | added two-side test | Brian | 2007-12-18 | 1 | -2/+2 |
* | Test GL_VERTEX_PROGRAM_TWO_SIDE and frag shader gl_FrontFacing features | Brian | 2007-12-18 | 1 | -0/+348 |
* | added twoside demo | Brian | 2007-12-18 | 1 | -1/+2 |
* | Undo changes made to the toyball shaders in commit d19d0596daf004b56d80f78fa1... | Brian | 2007-12-04 | 2 | -8/+6 |
* | added z/s keys to reset/step rotation | Brian | 2007-11-16 | 1 | -2/+12 |
* | specify app lib dependencies in Makefiles (patch 1/3) | Dan Nicholson | 2007-10-29 | 1 | -2/+4 |
* | Merge branch '965-glsl' | Zou Nan hai | 2007-10-26 | 2 | -6/+8 |
|\ |
|
| * | Fix SOP in fragment shader, brick is ok now. | Zou Nan hai | 2007-07-17 | 1 | -5/+1 |
| * | bumpmap sample is correct now | Zou Nan hai | 2007-07-17 | 2 | -6/+5 |
| * | Merge branch 'master' of git+ssh://znh@git.freedesktop.org/git/mesa/mesa into... | Zou Nan hai | 2007-07-04 | 2 | -6/+320 |
| |\ |
|
| * | | support branch and loop in pixel shader | Zou Nan hai | 2007-06-21 | 5 | -12/+19 |
* | | | Ignore new programs | Dan Nicholson | 2007-10-25 | 1 | -0/+3 |
* | | | replace 'brick' with correct program name in printfs | Brian | 2007-10-10 | 4 | -10/+10 |
* | | | Ignore more generated files in progs/ | Dan Nicholson | 2007-10-10 | 1 | -0/+10 |
* | | | add support for LDFLAGS env var | Dan Nicholson | 2007-09-28 | 1 | -2/+2 |
* | | | triangle rasterization with frag shader | Brian | 2007-08-01 | 1 | -0/+326 |
* | | | added trirast program | Brian | 2007-08-01 | 1 | -1/+2 |
* | | | misc comments, clean-ups | Brian | 2007-07-30 | 1 | -9/+13 |
* | | | Added shader points and shader bitmap demos | Brian | 2007-07-29 | 3 | -0/+675 |
| |/
|/| |
|
* | | get rid of normal vector | Brian | 2007-05-02 | 1 | -2/+0 |
* | | get rid of OSMESA stuff | Brian | 2007-05-02 | 1 | -6/+0 |
* | | New test of the dFdx(), dFdy() functions. | Brian | 2007-05-02 | 2 | -0/+322 |
|/ |
|
* | add texture rotation | Brian | 2007-02-25 | 2 | -2/+29 |
* | output texcoord in vertex program | Brian | 2007-02-25 | 1 | -0/+1 |
* | shading language texture demo/test | Brian | 2007-02-03 | 5 | -0/+637 |
* | added texdemo1 | Brian | 2007-02-03 | 1 | -1/+16 |
* | added newline at end | Brian | 2007-02-02 | 1 | -1/+1 |
* | simple noise test | Brian | 2007-01-28 | 2 | -0/+297 |
* | remove debug code | Brian | 2007-01-18 | 1 | -4/+0 |
* | draw a box, press 'a' to animate | Brian | 2007-01-16 | 1 | -4/+67 |
* | Added toyball and bumpmap tests using shaders from the OpenGL Shading Languag... | Brian | 2007-01-16 | 8 | -4/+854 |
* | Use arrow keys to pan and z/Z to zoom in/out to explore the fractal. | Brian | 2007-01-15 | 1 | -11/+22 |
* | Added new directory of GL shading language demos: glsl | Brian | 2007-01-15 | 7 | -0/+845 |