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* progs/glsl: Redraw upon keypress.Vinson Lee2009-12-031-1/+1
* progs/glsl: Fix trirast GLSL compilation errors on Mac OS.Vinson Lee2009-12-021-3/+3
* progs/glsl: Fix noise GLSL compilation error on Mac OS.Vinson Lee2009-12-021-1/+1
* demos/glsl: Add missing break statement to noise test.Vinson Lee2009-12-021-0/+1
* progs/glsl: Fix multinoise GLSL compilation errors on Mac OS.Vinson Lee2009-12-021-5/+5
* progs/glsl: Add missing break statement in multinoise.c.Vinson Lee2009-12-021-0/+1
* progs/glsl: Fix mandelbrot GLSL compilation error on Mac OS.Vinson Lee2009-12-021-1/+1
* progs/glsl: Include local headers before installed headers during compilation.Vinson Lee2009-12-021-1/+1
* progs/glsl: minor Makefile clean-upsBrian Paul2009-12-021-8/+7
* Fix building of GLSL demos which use M_PIJon TURNEY2009-10-053-0/+9
* progs/glsl: asst. changes in shtest.cBrian Paul2009-08-261-3/+16
* Merge branch 'mesa_7_5_branch'Brian Paul2009-08-262-4/+16
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| * progs/glsl: add special Makefile rule for samplers_arrayBrian Paul2009-08-261-1/+3
| * progs/glsl: change samplers.c to better test sampler/texture indexingBrian Paul2009-08-261-4/+12
* | progs/glsl: handle window resizes in texaaline.cBrian Paul2009-08-261-8/+12
* | progs/glsl: call ValidateShaderProgram()Brian Paul2009-08-251-0/+2
* | progs/glsl: report compile/link times in shtest.cBrian Paul2009-08-201-0/+10
* | progs/glsl: update multitex.shtest for new texture syntaxBrian Paul2009-08-201-2/+2
* | progs/glsl: update shtest.c to handle 1D/3D/CUBE/RECT texturesBrian Paul2009-08-201-16/+70
* | progs/glsl: tweaks to shtest.cBrian Paul2009-08-201-2/+3
* | progs/glsl: more comments in shtest.cBrian Paul2009-08-201-0/+2
* | demos/glsl: remove glutInitWindowPosition() callsBrian Paul2009-08-1718-18/+0
* | mesa: Add 2 new demos to .gitignore.Pauli Nieminen2009-08-151-0/+1
* | glsl: re-write Makefile after I called it bad.Dave Airlie2009-08-141-157/+9
* | progs/glsl: added multitex.shtest config fileBrian Paul2009-08-131-0/+6
* | progs/glsl: set generic vertex attribute valuesBrian Paul2009-08-131-2/+15
* | progs/glsl: add type field to shtest config filesBrian Paul2009-08-134-54/+108
* | glsl/tests: skinning.oDave Airlie2009-08-141-2/+2
* | progs/glsl: new shtest program, a simple shader test harness appBrian Paul2009-08-135-2/+609
* | progs/glsl: change uniform_info::type field to use GLSL vector typesBrian Paul2009-08-128-35/+35
* | demos: rename InitUniforms() to SetUniformValues()Brian Paul2009-08-127-7/+14
* | demos: Fix the VBO usage in glsl/multitex.Eric Anholt2009-08-101-3/+3
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-07-1724-356/+245
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| * progs/glsl: finish conversion to GLEWBrian Paul2009-07-1724-344/+232
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-07-131-0/+1
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| * demos: set 4th component of texcoord to 1.0Brian Paul2009-07-101-0/+1
* | demos: indentation fixBrian Paul2009-07-081-1/+1
* | demos: use glEnable/DisableClientState() for vertex arraysBrian Paul2009-07-081-1/+1
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-06-291-1/+1
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| * progs/glsl: link with GLEW libraryBrian Paul2009-06-291-1/+1
* | Merge branch 'mesa_7_5_branch'Jakob Bornecrantz2009-06-1426-1/+105
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| * progs/glsl: compile with scons and glewKeith Whitwell2009-06-2926-1/+105
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-06-011-10/+11
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| * demos: add missing dependencies for util filesBrian Paul2009-06-011-10/+11
| * demos: fix multitex.c VertCoord attribute mappingBrian Paul2009-05-221-1/+16
* | demos: extend glsl/multitex.c to use a vertex buffer objectBrian Paul2009-05-221-6/+87
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* progs/glsl: Update ignoreJakob Bornecrantz2009-04-191-0/+3
* demos: added glsl/texaaline.c program and overhaul the MakefileBrian Paul2009-04-182-148/+499
* demos: move glslnoise.c demo to glsl/noise2.cBrian Paul2009-04-182-0/+209
* demos: new glsl/array.c demoBrian Paul2009-04-172-0/+269