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progs
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glsl
Commit message (
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Author
Age
Files
Lines
*
mesa: add new samplers_array test
Alan Hourihane
2009-01-14
2
-0
/
+18
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mesa: Update .gitignore
Younes Manton
2009-01-10
1
-0
/
+1
*
progs/glsl: Add ignores
Jakob Bornecrantz
2009-01-05
1
-0
/
+2
*
progs/glsl: Remove double target def for vert-or-frag-only
Jakob Bornecrantz
2009-01-05
1
-1
/
+0
*
demos: remove redundant Makefile lines from prev merge
Brian
2009-01-03
1
-8
/
+0
*
mesa: replace CC with APP_CC in progs/glsl/Makefile
Brian Paul
2009-01-02
1
-6
/
+6
*
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2009-01-02
2
-0
/
+365
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*
demos: added progs/glsl/samplers.c to test all available texture samplers
Brian Paul
2009-01-01
2
-0
/
+365
*
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Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-30
1
-16
/
+28
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*
demos: minor fixes to twoside.c glsl demo
Brian Paul
2008-12-30
1
-16
/
+28
*
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Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-19
1
-0
/
+8
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demos: add test of vertex-only and fragment-only shader programs
Brian Paul
2008-12-17
2
-0
/
+200
*
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mesa: s/CC/APP_CC/ in progs/glsl/Makefile
Brian Paul
2008-12-19
1
-5
/
+5
*
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demos: add test of vertex-only and fragment-only shader programs
Brian Paul
2008-12-18
2
-0
/
+200
*
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Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-12-15
4
-0
/
+284
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*
Fix silly type mismatch error in multinoise demo.
Gary Wong
2008-12-13
1
-4
/
+8
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*
Add "multinoise" demo, to test 1/2/3/4 dimensional noise.
Gary Wong
2008-12-13
3
-0
/
+279
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*
Ensure p.w is initialised in noise demo.
Gary Wong
2008-12-13
1
-0
/
+1
*
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fix conflict breakage
Alan Hourihane
2008-12-08
1
-4
/
+0
*
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Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-12-08
2
-1
/
+292
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*
demos: added simple vertex shader texture test.
Brian
2008-12-03
2
-1
/
+287
*
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mesa: Update some .gitignore files.
Younes Manton
2008-12-02
1
-0
/
+1
*
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remove some redundant rules from prev merge
Brian Paul
2008-11-24
1
-7
/
+0
*
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Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-24
1
-0
/
+7
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\
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*
added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shader
Brian Paul
2008-11-21
2
-0
/
+193
*
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added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shader
Brian Paul
2008-11-24
2
-0
/
+193
*
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progs: Add ignores
Jakob Bornecrantz
2008-11-24
1
-0
/
+2
*
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Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-11
1
-22
/
+2
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*
undo accidental changes to multitex.frag shader
Brian Paul
2008-11-10
1
-22
/
+2
*
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use APP_CC, not CC for skinning demo
Brian Paul
2008-11-05
1
-2
/
+2
*
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Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-11-05
9
-11
/
+340
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*
added glsl/skinning.c test to test matrix blending/weighting
Brian Paul
2008-11-04
5
-2
/
+340
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*
remove old debug glFlush/Finish calls from demos
Brian Paul
2008-11-04
4
-9
/
+0
*
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mesa: don't continually redraw
Brian Paul
2008-10-28
1
-1
/
+1
*
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replace 1.0/sqrt() with inversesqrt()
Brian Paul
2008-10-10
1
-1
/
+1
*
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mesa: use the shaderutil.c helper functions
Brian Paul
2008-10-07
2
-84
/
+17
*
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Progs: hook the glsl identity example into the makefile.
Stephane Marchesin
2008-10-07
1
-0
/
+1
*
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Progs: add a trivial glsl test, useful for gallium driver bringup/debug.
Stephane Marchesin
2008-10-07
1
-0
/
+282
*
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CELL: mark several transient files as .gitignore
Robert Ellison
2008-09-18
1
-0
/
+1
*
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use APP_CC, remove redundant target
Keith Whitwell
2008-09-12
1
-37
/
+30
*
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Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-11
1
-5
/
+4
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*
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define new APP_CC configuration variable for building apps/demos/tests
Brian Paul
2008-09-11
1
-6
/
+6
*
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Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-11
4
-15
/
+25
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*
add edge detection to that example
Zack Rusin
2008-07-21
1
-0
/
+13
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*
add new binaries to ignore to make 'git status' cleaner
Zack Rusin
2008-05-20
1
-0
/
+1
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*
add a simple but nice example of convolution filters in glsl
Zack Rusin
2008-05-20
4
-1
/
+475
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*
mesa: call glutDestroyWindow() on exit to help find mem leaks
Brian Paul
2008-05-16
1
-1
/
+3
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*
Ignore generated files.
José Fonseca
2007-10-25
1
-0
/
+10
*
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use ftransform()
Brian Paul
2008-08-20
1
-1
/
+1
*
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fix convolutions test to consistanty use the ARB shader extension functions
Brian Paul
2008-08-16
1
-13
/
+28
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