Commit message (Collapse) | Author | Age | Files | Lines | |
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* | progs/glsl: compile with scons and glew | Keith Whitwell | 2009-06-29 | 1 | -0/+2 |
| | | | | Get most of these working with scons. | ||||
* | demos: added simple vertex shader texture test. | Brian | 2008-12-03 | 1 | -0/+279 |
Draw a quadmesh where Z coord is taken from a texture map. |