Commit message (Collapse) | Author | Age | Files | Lines | |
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* | progs/glsl: change uniform_info::type field to use GLSL vector types | Brian Paul | 2009-08-12 | 1 | -1/+1 |
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* | progs/glsl: finish conversion to GLEW | Brian Paul | 2009-07-17 | 1 | -9/+4 |
| | | | | | This is a follow-on to b799af91d5ffbee1481161fec29eb4c92b161272. Remove _func function suffix and unneeded #includes. | ||||
* | progs/glsl: compile with scons and glew | Keith Whitwell | 2009-06-29 | 1 | -0/+2 |
| | | | | Get most of these working with scons. | ||||
* | demos: added simple vertex shader texture test. | Brian | 2008-12-03 | 1 | -0/+279 |
Draw a quadmesh where Z coord is taken from a texture map. |