Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix building of GLSL demos which use M_PI | Jon TURNEY | 2009-10-05 | 1 | -0/+3 |
| | | | | | | Some <math.h> files do not define M_PI, in which case, provide our own definition Signed-off-by: Jon TURNEY <[email protected]> | ||||
* | demos/glsl: remove glutInitWindowPosition() calls | Brian Paul | 2009-08-17 | 1 | -1/+0 |
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* | progs/glsl: finish conversion to GLEW | Brian Paul | 2009-07-17 | 1 | -16/+11 |
| | | | | | This is a follow-on to b799af91d5ffbee1481161fec29eb4c92b161272. Remove _func function suffix and unneeded #includes. | ||||
* | progs/glsl: compile with scons and glew | Keith Whitwell | 2009-06-29 | 1 | -0/+2 |
| | | | | Get most of these working with scons. | ||||
* | demos: minor fixes to twoside.c glsl demo | Brian Paul | 2008-12-30 | 1 | -16/+28 |
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* | draw a tristrip ring instead of a single quad | Brian Paul | 2008-08-15 | 1 | -14/+38 |
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* | Replace duplicated code with new shaderutil.c functions | Brian | 2008-04-09 | 1 | -84/+6 |
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* | Test GL_VERTEX_PROGRAM_TWO_SIDE and frag shader gl_FrontFacing features | Brian | 2007-12-18 | 1 | -0/+348 |