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* Fix building of GLSL demos which use M_PIJon TURNEY2009-10-051-0/+3
| | | | | | Some <math.h> files do not define M_PI, in which case, provide our own definition Signed-off-by: Jon TURNEY <[email protected]>
* demos/glsl: remove glutInitWindowPosition() callsBrian Paul2009-08-171-1/+0
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* progs/glsl: finish conversion to GLEWBrian Paul2009-07-171-16/+11
| | | | | This is a follow-on to b799af91d5ffbee1481161fec29eb4c92b161272. Remove _func function suffix and unneeded #includes.
* progs/glsl: compile with scons and glewKeith Whitwell2009-06-291-0/+2
| | | | Get most of these working with scons.
* demos: minor fixes to twoside.c glsl demoBrian Paul2008-12-301-16/+28
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* draw a tristrip ring instead of a single quadBrian Paul2008-08-151-14/+38
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* Replace duplicated code with new shaderutil.c functionsBrian2008-04-091-84/+6
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* Test GL_VERTEX_PROGRAM_TWO_SIDE and frag shader gl_FrontFacing featuresBrian2007-12-181-0/+348