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path: root/progs/glsl/shtest.c
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* progs/glsl: update shtest.c to handle 1D/3D/CUBE/RECT texturesBrian Paul2009-08-201-16/+70
* progs/glsl: tweaks to shtest.cBrian Paul2009-08-201-2/+3
* progs/glsl: more comments in shtest.cBrian Paul2009-08-201-0/+2
* demos/glsl: remove glutInitWindowPosition() callsBrian Paul2009-08-171-1/+0
* progs/glsl: set generic vertex attribute valuesBrian Paul2009-08-131-2/+15
* progs/glsl: add type field to shtest config filesBrian Paul2009-08-131-22/+77
* progs/glsl: new shtest program, a simple shader test harness appBrian Paul2009-08-131-0/+562