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path: root/progs/glsl/shtest.c
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* Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.Eric Anholt2010-05-211-711/+0
| | | | | | | The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about.
* progs/glsl: Remove duplicate included header from shtest.c.Vinson Lee2010-01-111-1/+0
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* progs/glsl: Prevent possible string overflow.Vinson Lee2010-01-061-0/+4
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* progs/glsl: Provide a better fix for fgets warning.Vinson Lee2009-12-301-5/+2
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* progs/glsl: Silence compiler warnings.Vinson Lee2009-12-291-1/+3
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* progs/glsl: Use C-style comments.Vinson Lee2009-12-181-1/+1
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* progs/glsl: asst. changes in shtest.cBrian Paul2009-08-261-3/+16
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* progs/glsl: report compile/link times in shtest.cBrian Paul2009-08-201-0/+10
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* progs/glsl: update shtest.c to handle 1D/3D/CUBE/RECT texturesBrian Paul2009-08-201-16/+70
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* progs/glsl: tweaks to shtest.cBrian Paul2009-08-201-2/+3
| | | | | | 1. Larger sphere to match cube size 2. Allow -geometry option to override window size 3. Cube samplers
* progs/glsl: more comments in shtest.cBrian Paul2009-08-201-0/+2
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* demos/glsl: remove glutInitWindowPosition() callsBrian Paul2009-08-171-1/+0
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* progs/glsl: set generic vertex attribute valuesBrian Paul2009-08-131-2/+15
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* progs/glsl: add type field to shtest config filesBrian Paul2009-08-131-22/+77
| | | | Plus, texture loading.
* progs/glsl: new shtest program, a simple shader test harness appBrian Paul2009-08-131-0/+562
This commit includes some sample config files (*.shtest)