Commit message (Collapse) | Author | Age | Files | Lines | |
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* | progs/glsl: asst. changes in shtest.c | Brian Paul | 2009-08-26 | 1 | -3/+16 |
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* | progs/glsl: report compile/link times in shtest.c | Brian Paul | 2009-08-20 | 1 | -0/+10 |
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* | progs/glsl: update shtest.c to handle 1D/3D/CUBE/RECT textures | Brian Paul | 2009-08-20 | 1 | -16/+70 |
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* | progs/glsl: tweaks to shtest.c | Brian Paul | 2009-08-20 | 1 | -2/+3 |
| | | | | | | 1. Larger sphere to match cube size 2. Allow -geometry option to override window size 3. Cube samplers | ||||
* | progs/glsl: more comments in shtest.c | Brian Paul | 2009-08-20 | 1 | -0/+2 |
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* | demos/glsl: remove glutInitWindowPosition() calls | Brian Paul | 2009-08-17 | 1 | -1/+0 |
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* | progs/glsl: set generic vertex attribute values | Brian Paul | 2009-08-13 | 1 | -2/+15 |
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* | progs/glsl: add type field to shtest config files | Brian Paul | 2009-08-13 | 1 | -22/+77 |
| | | | | Plus, texture loading. | ||||
* | progs/glsl: new shtest program, a simple shader test harness app | Brian Paul | 2009-08-13 | 1 | -0/+562 |
This commit includes some sample config files (*.shtest) |