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path: root/progs/glsl/shtest.c
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* progs/glsl: Remove duplicate included header from shtest.c.Vinson Lee2010-01-111-1/+0
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* progs/glsl: Prevent possible string overflow.Vinson Lee2010-01-061-0/+4
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* progs/glsl: Provide a better fix for fgets warning.Vinson Lee2009-12-301-5/+2
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* progs/glsl: Silence compiler warnings.Vinson Lee2009-12-291-1/+3
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* progs/glsl: Use C-style comments.Vinson Lee2009-12-181-1/+1
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* progs/glsl: asst. changes in shtest.cBrian Paul2009-08-261-3/+16
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* progs/glsl: report compile/link times in shtest.cBrian Paul2009-08-201-0/+10
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* progs/glsl: update shtest.c to handle 1D/3D/CUBE/RECT texturesBrian Paul2009-08-201-16/+70
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* progs/glsl: tweaks to shtest.cBrian Paul2009-08-201-2/+3
| | | | | | 1. Larger sphere to match cube size 2. Allow -geometry option to override window size 3. Cube samplers
* progs/glsl: more comments in shtest.cBrian Paul2009-08-201-0/+2
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* demos/glsl: remove glutInitWindowPosition() callsBrian Paul2009-08-171-1/+0
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* progs/glsl: set generic vertex attribute valuesBrian Paul2009-08-131-2/+15
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* progs/glsl: add type field to shtest config filesBrian Paul2009-08-131-22/+77
| | | | Plus, texture loading.
* progs/glsl: new shtest program, a simple shader test harness appBrian Paul2009-08-131-0/+562
This commit includes some sample config files (*.shtest)