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* progs/glsl: finish conversion to GLEWBrian Paul2009-07-171-27/+22
* progs/glsl: compile with scons and glewKeith Whitwell2009-06-291-0/+2
* demos: add progs/glsl/shadow_sampler.c to test GLSL shadow2D(), etc.Brian Paul2009-02-281-0/+341