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* progs/glsl: finish conversion to GLEWBrian Paul2009-07-171-27/+22
| | | | | This is a follow-on to b799af91d5ffbee1481161fec29eb4c92b161272. Remove _func function suffix and unneeded #includes.
* progs/glsl: compile with scons and glewKeith Whitwell2009-06-291-0/+2
| | | | Get most of these working with scons.
* demos: add progs/glsl/shadow_sampler.c to test GLSL shadow2D(), etc.Brian Paul2009-02-281-0/+341
Heh, I wrote this program a long time ago but just discovered today that it wasn't in git.