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* progs/glsl: finish conversion to GLEWBrian Paul2009-07-171-6/+3
* progs/glsl: compile with scons and glewKeith Whitwell2009-06-291-0/+2
* mesa: add new samplers_array testAlan Hourihane2009-01-141-0/+12
* demos: added progs/glsl/samplers.c to test all available texture samplersBrian Paul2009-01-011-0/+357