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* progs/glsl: change samplers.c to better test sampler/texture indexingBrian Paul2009-08-261-4/+12
| | | | | Now the left half is yellow and the right half is red, with the gradients going in opposite directions.
* progs/glsl: finish conversion to GLEWBrian Paul2009-07-171-6/+3
| | | | | This is a follow-on to b799af91d5ffbee1481161fec29eb4c92b161272. Remove _func function suffix and unneeded #includes.
* progs/glsl: compile with scons and glewKeith Whitwell2009-06-291-0/+2
| | | | Get most of these working with scons.
* mesa: add new samplers_array testAlan Hourihane2009-01-141-0/+12
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* demos: added progs/glsl/samplers.c to test all available texture samplersBrian Paul2009-01-011-0/+357