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path:
root
/
progs
/
glsl
/
multitex.c
Commit message (
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)
Author
Age
Files
Lines
*
progs/glsl: use ShadersSupported()
Brian Paul
2009-11-17
1
-5
/
+2
*
progs/glsl: call ValidateShaderProgram()
Brian Paul
2009-08-25
1
-0
/
+2
*
progs/glsl: change uniform_info::type field to use GLSL vector types
Brian Paul
2009-08-12
1
-2
/
+2
*
demos: rename InitUniforms() to SetUniformValues()
Brian Paul
2009-08-12
1
-1
/
+2
*
demos: Fix the VBO usage in glsl/multitex.
Eric Anholt
2009-08-10
1
-3
/
+3
*
Merge branch 'mesa_7_5_branch'
Brian Paul
2009-07-17
1
-31
/
+29
|
\
|
*
progs/glsl: finish conversion to GLEW
Brian Paul
2009-07-17
1
-19
/
+16
*
|
demos: indentation fix
Brian Paul
2009-07-08
1
-1
/
+1
*
|
demos: use glEnable/DisableClientState() for vertex arrays
Brian Paul
2009-07-08
1
-1
/
+1
*
|
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-06-14
1
-0
/
+2
|
\
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*
progs/glsl: compile with scons and glew
Keith Whitwell
2009-06-29
1
-0
/
+2
|
*
demos: fix multitex.c VertCoord attribute mapping
Brian Paul
2009-05-22
1
-1
/
+16
*
|
demos: extend glsl/multitex.c to use a vertex buffer object
Brian Paul
2009-05-22
1
-6
/
+87
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/
*
demos: update multitex.c GLSL demo to use vertex arrays or glVertex-mode
Brian Paul
2009-02-02
1
-21
/
+67
*
remove .txt suffix from shader source files
Brian Paul
2008-08-16
1
-2
/
+2
*
new multi-texture GLSL test
Brian Paul
2008-05-20
1
-0
/
+285