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* Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.Eric Anholt2010-05-211-215/+0
| | | | | | | The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about.
* demos/glsl: remove glutInitWindowPosition() callsBrian Paul2009-08-171-1/+0
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* progs/glsl: change uniform_info::type field to use GLSL vector typesBrian Paul2009-08-121-4/+4
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* demos: rename InitUniforms() to SetUniformValues()Brian Paul2009-08-121-1/+2
| | | | And call new PrintUniforms() in demos.
* progs/glsl: finish conversion to GLEWBrian Paul2009-07-171-18/+13
| | | | | This is a follow-on to b799af91d5ffbee1481161fec29eb4c92b161272. Remove _func function suffix and unneeded #includes.
* progs/glsl: compile with scons and glewKeith Whitwell2009-06-291-0/+2
| | | | Get most of these working with scons.
* remove old debug glFlush/Finish calls from demosBrian Paul2008-11-041-2/+0
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* remove .txt suffix from shader source filesBrian Paul2008-08-161-2/+2
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* use InitUniforms()Brian2008-04-091-24/+1
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* Replace duplicated code with new shaderutil.c functionsBrian2008-04-091-103/+18
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* replace 'brick' with correct program name in printfsBrian2007-10-101-3/+3
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* Use arrow keys to pan and z/Z to zoom in/out to explore the fractal.Brian2007-01-151-11/+22
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* Added new directory of GL shading language demos: glslBrian2007-01-151-0/+317