Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos. | Eric Anholt | 2010-05-21 | 1 | -215/+0 |
| | | | | | | | The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about. | ||||
* | demos/glsl: remove glutInitWindowPosition() calls | Brian Paul | 2009-08-17 | 1 | -1/+0 |
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* | progs/glsl: change uniform_info::type field to use GLSL vector types | Brian Paul | 2009-08-12 | 1 | -4/+4 |
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* | demos: rename InitUniforms() to SetUniformValues() | Brian Paul | 2009-08-12 | 1 | -1/+2 |
| | | | | And call new PrintUniforms() in demos. | ||||
* | progs/glsl: finish conversion to GLEW | Brian Paul | 2009-07-17 | 1 | -18/+13 |
| | | | | | This is a follow-on to b799af91d5ffbee1481161fec29eb4c92b161272. Remove _func function suffix and unneeded #includes. | ||||
* | progs/glsl: compile with scons and glew | Keith Whitwell | 2009-06-29 | 1 | -0/+2 |
| | | | | Get most of these working with scons. | ||||
* | remove old debug glFlush/Finish calls from demos | Brian Paul | 2008-11-04 | 1 | -2/+0 |
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* | remove .txt suffix from shader source files | Brian Paul | 2008-08-16 | 1 | -2/+2 |
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* | use InitUniforms() | Brian | 2008-04-09 | 1 | -24/+1 |
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* | Replace duplicated code with new shaderutil.c functions | Brian | 2008-04-09 | 1 | -103/+18 |
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* | replace 'brick' with correct program name in printfs | Brian | 2007-10-10 | 1 | -3/+3 |
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* | Use arrow keys to pan and z/Z to zoom in/out to explore the fractal. | Brian | 2007-01-15 | 1 | -11/+22 |
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* | Added new directory of GL shading language demos: glsl | Brian | 2007-01-15 | 1 | -0/+317 |