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path: root/progs/glsl/mandelbrot.c
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* remove old debug glFlush/Finish calls from demosBrian Paul2008-11-041-2/+0
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* remove .txt suffix from shader source filesBrian Paul2008-08-161-2/+2
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* use InitUniforms()Brian2008-04-091-24/+1
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* Replace duplicated code with new shaderutil.c functionsBrian2008-04-091-103/+18
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* replace 'brick' with correct program name in printfsBrian2007-10-101-3/+3
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* Use arrow keys to pan and z/Z to zoom in/out to explore the fractal.Brian2007-01-151-11/+22
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* Added new directory of GL shading language demos: glslBrian2007-01-151-0/+317