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* progs/glsl: finish conversion to GLEWBrian Paul2009-07-171-12/+7
| | | | | This is a follow-on to b799af91d5ffbee1481161fec29eb4c92b161272. Remove _func function suffix and unneeded #includes.
* progs/glsl: compile with scons and glewKeith Whitwell2009-06-291-0/+2
| | | | Get most of these working with scons.
* added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shaderBrian Paul2008-11-211-0/+185
Fragment's red/greenb/blue is a function gl_FragCoord.xyz