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* progs/glsl: updates to deriv.c testBrian Paul2009-12-071-2/+13
| | | | | Pass window size into the shader so scaling the window doesn't effect the colors.
* progs/glsl: Fix memory leak in deriv.c.Vinson Lee2009-11-171-0/+1
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* demos/glsl: remove glutInitWindowPosition() callsBrian Paul2009-08-171-1/+0
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* progs/glsl: finish conversion to GLEWBrian Paul2009-07-171-12/+7
| | | | | This is a follow-on to b799af91d5ffbee1481161fec29eb4c92b161272. Remove _func function suffix and unneeded #includes.
* progs/glsl: compile with scons and glewKeith Whitwell2009-06-291-0/+2
| | | | Get most of these working with scons.
* Replace duplicated code with new shaderutil.c functionsBrian2008-04-091-84/+6
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* get rid of normal vectorBrian2007-05-021-2/+0
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* New test of the dFdx(), dFdy() functions.Brian2007-05-021-0/+321