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* progs/glsl: compile with scons and glewKeith Whitwell2009-06-291-0/+2
* Replace duplicated code with new shaderutil.c functionsBrian2008-04-091-84/+6
* get rid of normal vectorBrian2007-05-021-2/+0
* New test of the dFdx(), dFdy() functions.Brian2007-05-021-0/+321