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path:
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/
progs
/
glsl
/
bump.c
Commit message (
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Author
Age
Files
Lines
*
progs/glsl: added texture mapping to bump demo
Brian Paul
2009-12-07
1
-2
/
+53
*
progs/glsl: Change tangentAttrib from GLuint to GLint in bump.c.
Vinson Lee
2009-11-17
1
-1
/
+1
*
demos/glsl: remove glutInitWindowPosition() calls
Brian Paul
2009-08-17
1
-1
/
+0
*
progs/glsl: change uniform_info::type field to use GLSL vector types
Brian Paul
2009-08-12
1
-5
/
+5
*
demos: rename InitUniforms() to SetUniformValues()
Brian Paul
2009-08-12
1
-1
/
+2
*
progs/glsl: finish conversion to GLEW
Brian Paul
2009-07-17
1
-14
/
+10
*
progs/glsl: compile with scons and glew
Keith Whitwell
2009-06-29
1
-0
/
+1
*
demos: fix aspect ratio in Reshape()
Brian Paul
2009-04-09
1
-1
/
+2
*
remove old debug glFlush/Finish calls from demos
Brian Paul
2008-11-04
1
-3
/
+0
*
remove .txt suffix from shader source files
Brian Paul
2008-08-16
1
-2
/
+2
*
Replace duplicated code with new shaderutil.c functions
Brian
2008-04-09
1
-122
/
+13
*
replace 'brick' with correct program name in printfs
Brian
2007-10-10
1
-3
/
+3
*
draw a box, press 'a' to animate
Brian
2007-01-16
1
-4
/
+67
*
Added toyball and bumpmap tests using shaders from the OpenGL Shading Languag...
Brian
2007-01-16
1
-0
/
+348