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* progs/glsl: change uniform_info::type field to use GLSL vector typesBrian Paul2009-08-121-5/+5
* demos: rename InitUniforms() to SetUniformValues()Brian Paul2009-08-121-1/+2
* progs/glsl: finish conversion to GLEWBrian Paul2009-07-171-12/+7
* progs/glsl: compile with scons and glewKeith Whitwell2009-06-291-0/+2
* remove .txt suffix from shader source filesBrian Paul2008-08-161-2/+2
* Replace duplicated code with new shaderutil.c functionsBrian2008-04-091-121/+13
* Added new directory of GL shading language demos: glslBrian2007-01-151-0/+311