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* progs/glsl: finish conversion to GLEWBrian Paul2009-07-171-16/+11
| | | | | This is a follow-on to b799af91d5ffbee1481161fec29eb4c92b161272. Remove _func function suffix and unneeded #includes.
* progs/glsl: compile with scons and glewKeith Whitwell2009-06-291-0/+2
| | | | Get most of these working with scons.
* Replace duplicated code with new shaderutil.c functionsBrian2008-04-091-50/+5
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* Added shader points and shader bitmap demosBrian2007-07-291-0/+368