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glsl
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Merge commit 'origin/master' into gallium-0.2
Brian Paul
2009-01-02
1
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+8
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demos: added progs/glsl/samplers.c to test all available texture samplers
Brian Paul
2009-01-01
1
-0
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+8
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Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-19
1
-0
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+8
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demos: add test of vertex-only and fragment-only shader programs
Brian Paul
2008-12-17
1
-0
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+9
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mesa: s/CC/APP_CC/ in progs/glsl/Makefile
Brian Paul
2008-12-19
1
-5
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+5
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demos: add test of vertex-only and fragment-only shader programs
Brian Paul
2008-12-18
1
-0
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+9
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Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-12-15
1
-0
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+1
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Add "multinoise" demo, to test 1/2/3/4 dimensional noise.
Gary Wong
2008-12-13
1
-0
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+1
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fix conflict breakage
Alan Hourihane
2008-12-08
1
-4
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+0
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Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-12-08
1
-1
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+13
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demos: added simple vertex shader texture test.
Brian
2008-12-03
1
-1
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+8
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remove some redundant rules from prev merge
Brian Paul
2008-11-24
1
-7
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+0
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Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-24
1
-0
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+7
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added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shader
Brian Paul
2008-11-21
1
-0
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+8
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added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shader
Brian Paul
2008-11-24
1
-0
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+8
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use APP_CC, not CC for skinning demo
Brian Paul
2008-11-05
1
-2
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+2
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Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2008-11-05
1
-0
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+8
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added glsl/skinning.c test to test matrix blending/weighting
Brian Paul
2008-11-04
1
-0
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+8
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mesa: use the shaderutil.c helper functions
Brian Paul
2008-10-07
1
-0
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+7
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Progs: hook the glsl identity example into the makefile.
Stephane Marchesin
2008-10-07
1
-0
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+1
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use APP_CC, remove redundant target
Keith Whitwell
2008-09-12
1
-37
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+30
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Merge commit 'origin/gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-11
1
-5
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+4
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define new APP_CC configuration variable for building apps/demos/tests
Brian Paul
2008-09-11
1
-6
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+6
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Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
2008-09-11
1
-1
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+7
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add a simple but nice example of convolution filters in glsl
Zack Rusin
2008-05-20
1
-1
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+8
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mesa: added glsl/convolutions test from gallium branch
Brian Paul
2008-08-16
1
-0
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+8
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mesa: added new glsl/pointcoord.c test
Brian Paul
2008-08-13
1
-0
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+8
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added readtex.h dependency
Brian
2008-05-21
1
-1
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+1
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new multi-texture GLSL test
Brian Paul
2008-05-20
1
-0
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+8
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more make clean items
Brian
2008-04-09
1
-0
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+1
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Replace duplicated code with new shaderutil.c functions
Brian
2008-04-09
1
-9
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+83
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added two-side test
Brian
2007-12-18
1
-2
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+2
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added twoside demo
Brian
2007-12-18
1
-1
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+2
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specify app lib dependencies in Makefiles (patch 1/3)
Dan Nicholson
2007-10-29
1
-2
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+4
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add support for LDFLAGS env var
Dan Nicholson
2007-09-28
1
-2
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+2
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added trirast program
Brian
2007-08-01
1
-1
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+2
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Added shader points and shader bitmap demos
Brian
2007-07-29
1
-0
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+6
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get rid of OSMESA stuff
Brian
2007-05-02
1
-6
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+0
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New test of the dFdx(), dFdy() functions.
Brian
2007-05-02
1
-0
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+1
*
added texdemo1
Brian
2007-02-03
1
-1
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+16
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simple noise test
Brian
2007-01-28
1
-0
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+1
*
Added toyball and bumpmap tests using shaders from the OpenGL Shading Languag...
Brian
2007-01-16
1
-2
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+10
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Added new directory of GL shading language demos: glsl
Brian
2007-01-15
1
-0
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+50