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* Merge commit 'origin/master' into gallium-0.2Brian Paul2009-01-021-0/+8
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| * demos: added progs/glsl/samplers.c to test all available texture samplersBrian Paul2009-01-011-0/+8
* | Merge commit 'origin/master' into gallium-0.2Brian Paul2008-12-191-0/+8
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| * demos: add test of vertex-only and fragment-only shader programsBrian Paul2008-12-171-0/+9
* | mesa: s/CC/APP_CC/ in progs/glsl/MakefileBrian Paul2008-12-191-5/+5
* | demos: add test of vertex-only and fragment-only shader programsBrian Paul2008-12-181-0/+9
* | Merge commit 'origin/master' into gallium-0.2Alan Hourihane2008-12-151-0/+1
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| * Add "multinoise" demo, to test 1/2/3/4 dimensional noise.Gary Wong2008-12-131-0/+1
* | fix conflict breakageAlan Hourihane2008-12-081-4/+0
* | Merge commit 'origin/master' into gallium-0.2Alan Hourihane2008-12-081-1/+13
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| * demos: added simple vertex shader texture test.Brian2008-12-031-1/+8
* | remove some redundant rules from prev mergeBrian Paul2008-11-241-7/+0
* | Merge commit 'origin/master' into gallium-0.2Brian Paul2008-11-241-0/+7
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| * added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shaderBrian Paul2008-11-211-0/+8
* | added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shaderBrian Paul2008-11-241-0/+8
* | use APP_CC, not CC for skinning demoBrian Paul2008-11-051-2/+2
* | Merge commit 'origin/master' into gallium-0.2Alan Hourihane2008-11-051-0/+8
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| * added glsl/skinning.c test to test matrix blending/weightingBrian Paul2008-11-041-0/+8
* | mesa: use the shaderutil.c helper functionsBrian Paul2008-10-071-0/+7
* | Progs: hook the glsl identity example into the makefile.Stephane Marchesin2008-10-071-0/+1
* | use APP_CC, remove redundant targetKeith Whitwell2008-09-121-37/+30
* | Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell2008-09-111-5/+4
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| * | define new APP_CC configuration variable for building apps/demos/testsBrian Paul2008-09-111-6/+6
* | | Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell2008-09-111-1/+7
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| * add a simple but nice example of convolution filters in glslZack Rusin2008-05-201-1/+8
* | mesa: added glsl/convolutions test from gallium branchBrian Paul2008-08-161-0/+8
* | mesa: added new glsl/pointcoord.c testBrian Paul2008-08-131-0/+8
* | added readtex.h dependencyBrian2008-05-211-1/+1
* | new multi-texture GLSL testBrian Paul2008-05-201-0/+8
* | more make clean itemsBrian2008-04-091-0/+1
* | Replace duplicated code with new shaderutil.c functionsBrian2008-04-091-9/+83
* | added two-side testBrian2007-12-181-2/+2
* | added twoside demoBrian2007-12-181-1/+2
* | specify app lib dependencies in Makefiles (patch 1/3)Dan Nicholson2007-10-291-2/+4
* | add support for LDFLAGS env varDan Nicholson2007-09-281-2/+2
* | added trirast programBrian2007-08-011-1/+2
* | Added shader points and shader bitmap demosBrian2007-07-291-0/+6
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* get rid of OSMESA stuffBrian2007-05-021-6/+0
* New test of the dFdx(), dFdy() functions.Brian2007-05-021-0/+1
* added texdemo1Brian2007-02-031-1/+16
* simple noise testBrian2007-01-281-0/+1
* Added toyball and bumpmap tests using shaders from the OpenGL Shading Languag...Brian2007-01-161-2/+10
* Added new directory of GL shading language demos: glslBrian2007-01-151-0/+50