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path: root/progs/glsl/Makefile
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* progs/glsl: Include local headers before installed headers during compilation.Vinson Lee2009-09-211-1/+1
* progs/glsl: minor Makefile clean-upsBrian Paul2009-09-161-8/+7
* Merge branch 'mesa_7_5_branch'Brian Paul2009-08-261-0/+4
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| * progs/glsl: add special Makefile rule for samplers_arrayBrian Paul2009-08-261-1/+3
* | glsl: re-write Makefile after I called it bad.Dave Airlie2009-08-141-157/+9
* | glsl/tests: skinning.oDave Airlie2009-08-141-2/+2
* | progs/glsl: new shtest program, a simple shader test harness appBrian Paul2009-08-131-2/+8
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* progs/glsl: link with GLEW libraryBrian Paul2009-06-291-1/+1
* demos: add missing dependencies for util filesBrian Paul2009-06-011-10/+11
* demos: added glsl/texaaline.c program and overhaul the MakefileBrian Paul2009-04-181-148/+130
* demos: move glslnoise.c demo to glsl/noise2.cBrian Paul2009-04-181-0/+8
* demos: new glsl/array.c demoBrian Paul2009-04-171-0/+8
* demos: added progs/glsl/linktest.c to test linking of separate compilation unitsBrian Paul2009-04-011-0/+7
* demos: add progs/glsl/shadow_sampler.c to test GLSL shadow2D(), etc.Brian Paul2009-02-281-0/+1
* mesa: add new samplers_array testAlan Hourihane2009-01-141-0/+6
* progs/glsl: Remove double target def for vert-or-frag-onlyJakob Bornecrantz2009-01-051-1/+0
* demos: remove redundant Makefile lines from prev mergeBrian2009-01-031-8/+0
* mesa: replace CC with APP_CC in progs/glsl/MakefileBrian Paul2009-01-021-6/+6
* Merge commit 'origin/master' into gallium-0.2Brian Paul2009-01-021-0/+8
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| * demos: added progs/glsl/samplers.c to test all available texture samplersBrian Paul2009-01-011-0/+8
* | Merge commit 'origin/master' into gallium-0.2Brian Paul2008-12-191-0/+8
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| * demos: add test of vertex-only and fragment-only shader programsBrian Paul2008-12-171-0/+9
* | mesa: s/CC/APP_CC/ in progs/glsl/MakefileBrian Paul2008-12-191-5/+5
* | demos: add test of vertex-only and fragment-only shader programsBrian Paul2008-12-181-0/+9
* | Merge commit 'origin/master' into gallium-0.2Alan Hourihane2008-12-151-0/+1
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| * Add "multinoise" demo, to test 1/2/3/4 dimensional noise.Gary Wong2008-12-131-0/+1
* | fix conflict breakageAlan Hourihane2008-12-081-4/+0
* | Merge commit 'origin/master' into gallium-0.2Alan Hourihane2008-12-081-1/+13
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| * demos: added simple vertex shader texture test.Brian2008-12-031-1/+8
* | remove some redundant rules from prev mergeBrian Paul2008-11-241-7/+0
* | Merge commit 'origin/master' into gallium-0.2Brian Paul2008-11-241-0/+7
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| * added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shaderBrian Paul2008-11-211-0/+8
* | added progs/demos/fragcoord.c - tests gl_FragCoord attribute in fragment shaderBrian Paul2008-11-241-0/+8
* | use APP_CC, not CC for skinning demoBrian Paul2008-11-051-2/+2
* | Merge commit 'origin/master' into gallium-0.2Alan Hourihane2008-11-051-0/+8
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| * added glsl/skinning.c test to test matrix blending/weightingBrian Paul2008-11-041-0/+8
* | mesa: use the shaderutil.c helper functionsBrian Paul2008-10-071-0/+7
* | Progs: hook the glsl identity example into the makefile.Stephane Marchesin2008-10-071-0/+1
* | use APP_CC, remove redundant targetKeith Whitwell2008-09-121-37/+30
* | Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell2008-09-111-5/+4
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| * | define new APP_CC configuration variable for building apps/demos/testsBrian Paul2008-09-111-6/+6
* | | Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell2008-09-111-1/+7
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| * add a simple but nice example of convolution filters in glslZack Rusin2008-05-201-1/+8
* | mesa: added glsl/convolutions test from gallium branchBrian Paul2008-08-161-0/+8
* | mesa: added new glsl/pointcoord.c testBrian Paul2008-08-131-0/+8
* | added readtex.h dependencyBrian2008-05-211-1/+1
* | new multi-texture GLSL testBrian Paul2008-05-201-0/+8
* | more make clean itemsBrian2008-04-091-0/+1
* | Replace duplicated code with new shaderutil.c functionsBrian2008-04-091-9/+83
* | added two-side testBrian2007-12-181-2/+2