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* demos: all glutDestroyWindow() upon exit to test query object clean-upBrian Paul2008-12-181-2/+3
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* demos: press SPACE to toggle fbo_firecube animationBrian Paul2008-11-261-3/+12
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* silence warningGuillaume Melquiond2008-09-131-1/+1
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* mesa: clear the unused upper-left region to black instead of leaving it ↵Brian Paul2008-08-131-5/+11
| | | | undefined
* Always pass CFLAGS when compiling or linking demosGuillaume Melquiond2008-07-301-6/+6
| | | | | To ensure that the correct architecture flags are used, always pass the user's CFLAGS when compiling or linking the demos. Fixes #16860.
* Fix a typo.Thomas Hellstrom2008-07-241-1/+1
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* Add new demo "fbo_firecube".Thomas Hellstrom2008-07-242-0/+1042
| | | | Tests fbo render-to-texture for various internal texture image formats.
* Revert accidental edit to progs/demos/lodbias.Corbin Simpson2008-06-291-1/+1
| | | | *puts yet another paper bag over head*
* demos/shadowtex: Don't set TEXTURE_WRAP_T for 1D textureNicolai Haehnle2008-06-291-1/+0
| | | | | | The operation doesn't really make sense. It triggered a bug in the r300 DRI driver (and possibly other drivers that simulate 1D textures via 2D textures). I've added an isolated test case for this bug to Piglit, so everybody wins.
* r300: Fix new incarnation of bug 3195.Corbin Simpson2008-06-161-1/+1
| | | | tests/bug_3195 doesn't render right, but at least it doesn't segfault this way.
* call glutDestroyWindow() before exitBrian Paul2008-06-041-1/+3
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* Don't link demos directly to X librariesDan Nicholson2008-05-091-2/+4
| | | | | Since the linker will just pull in the libraries needed from libGL, we don't need to link the demos directly to the X libraries. Fixes #15886.
* disable GL_TEXTURE_1D at end of frame to fix failed assertionBrian Paul2008-04-291-0/+1
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* Only convert configs if screen creation was successful.Kristian Høgsberg2008-04-081-1/+1
| | | | Thanks to Adam Jackson for pointing it out.
* Fix include path for rain demo so glut.h is foundDan Nicholson2008-03-111-2/+2
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* Ignore more demo programsDan Nicholson2008-03-101-0/+1
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* Convert crlf->lf line endings.José Fonseca2008-02-281-119/+119
| | | | | | Windows/DOS users should enable core.autocrlf from now on: git config --global core.autocrlf true
* chmod a-x **/glslnoise.cAdam Jackson2008-02-151-0/+0
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* press 0,1,2,etc keys for specific bias valuesBrian2008-02-121-0/+12
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* push out far clip plane to 200Brian2008-01-281-1/+1
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* Added d/D keys to change viewing distance, 'a' to toggle animationBrian2008-01-281-6/+29
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* define M_PI if neededAlexey Sokolov2008-01-221-0/+4
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* Fix a quadstrip front/back-face inconsistancy.Brian2007-12-181-7/+12
| | | | | Only set front material colors to make it noticable if front/back-face determination is incorrect anywhere.
* Build rain demo (Gonzo <[email protected]>)Brian2007-12-142-1/+11
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* Updates of some OpenVMS makefiles.joukj2007-11-301-26/+26
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* Only emit texcoords for enabled units. Enable/disable units with 0..7 keys.Brian2007-11-161-58/+65
| | | | Also, asst. clean-ups.
* specify app lib dependencies in Makefiles (patch 1/3)Dan Nicholson2007-10-291-7/+9
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* Ignore new programsDan Nicholson2007-10-251-0/+1
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* fix assorted bugs, works nowBrian2007-10-241-12/+13
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* Support cards that have ARB_fp but not ARB_shadow.Ian Romanick2007-10-171-13/+49
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* Ignore more generated files in progs/Dan Nicholson2007-10-101-1/+1
| | | | | | | | Many of the directories in progs/ were missing .gitignore files or were tracking generated files. This patch is basically the process of running `make' in each directory and then finding the untracked files with `git-ls-files -o --exclude-per-directory=.gitignore'. The existing files were also sorted.
* add support for LDFLAGS env varDan Nicholson2007-09-281-6/+6
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* Update .gitignore for demos.Eric Anholt2007-09-191-0/+13
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* added copypix.c test (test glCopyPixels w/ pixel zoom)Brian2007-09-142-0/+253
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* added --noclear option to demonstrate rendering without glClearBrian2007-08-271-6/+45
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* call glutInit(), bug 11486Xavier Bachelot2007-07-065-7/+6
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* use larger point/sprite sizeBrian2007-06-281-11/+11
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* Add support for shadow mapping with vertex and fragment programsIan Romanick2007-06-071-4/+216
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* Refactor shadow map modelview and projection codeIan Romanick2007-06-071-22/+50
| | | | | | | Explicitly store the modelview matrix and projection matrix used when the shadow map is created. These matrices only need be updated when RenderShadowMap is called. Previously, slightly different code was used to draw and project the shadow map.
* Remove '#if defined' tests for ARB extensions.Ian Romanick2007-06-071-18/+1
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* Windows updatesBrian2007-04-261-5/+18
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* move #include <GL/glut.h> after other #includes for WindowsBrian2007-04-261-1/+1
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* use sqrt(), not sqrtf() for WindowsBrian2007-04-262-2/+2
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* Fix FBO completeness bug in shadowtex.Ian Romanick2007-04-211-2/+15
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* destroy window upon exitBrian2007-04-212-4/+6
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* lots of changes, fixes, clean-upsBrian2007-04-161-179/+185
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* restore 200x200 window size, animation, version checkBrian2007-04-111-4/+6
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* fix some dependencies, remove some CFLAGSBrian2007-04-081-5/+10
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* disable MakeTexture()Brian2007-03-271-2/+8
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* disable assertionBrian2007-03-211-1/+1
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