Commit message (Expand) | Author | Age | Files | Lines | ||
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* | demo of GL_SGIX_shadow | Brian Paul | 2001-02-20 | 1 | -0/+393 | |
* | added n-key to toggle nice fog, other minor clean-ups | Brian Paul | 2001-02-16 | 1 | -5/+33 | |
* | Force texture download every time to handle lazy texture downloads. | Gareth Hughes | 2001-02-07 | 1 | -16/+16 | |
* | space-bar = pause animation | Brian Paul | 2001-01-23 | 1 | -13/+19 | |
* | Add GL_POINTS as a primitive, including with CVA DrawElements. Useful | Gareth Hughes | 2001-01-06 | 1 | -146/+177 | |
* | Committing in . | Jouk Jansen | 2001-01-02 | 1 | -1/+1 | |
* | * demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util. | pesco | 2000-12-24 | 17 | -28/+132 | |
* | call glFinish() before getting t1 time | Brian Paul | 2000-12-07 | 1 | -2/+6 | |
* | Add basic timing information. | Gareth Hughes | 2000-11-30 | 1 | -140/+154 | |
* | update for separate libOSMesa.so lib | Brian Paul | 2000-11-01 | 1 | -2/+9 | |
* | print number of texture units | Brian Paul | 2000-11-01 | 1 | -1/+8 | |
* | added a glFinish() call | Brian Paul | 2000-10-26 | 1 | -3/+7 | |
* | added idle() func, enable fog by default | Brian Paul | 2000-10-23 | 1 | -3/+11 | |
* | added a proper idle() function | Brian Paul | 2000-10-21 | 1 | -1/+8 | |
* | use gray background, memset TempImage to white to help with debugging | Brian Paul | 2000-10-16 | 1 | -3/+21 | |
* | brighter colors | Brian Paul | 2000-10-05 | 1 | -4/+37 | |
* | Committing in . | Jouk Jansen | 2000-10-05 | 1 | -3/+4 | |
* | improved to test alpha blending with texture palette | Brian Paul | 2000-10-04 | 1 | -17/+113 | |
* | added fps output | Brian Paul | 2000-09-29 | 1 | -1/+20 | |
* | use GL_NEAREST texture filter | Brian Paul | 2000-09-26 | 1 | -2/+2 | |
* | set default window pos, changed 4 to GL_RGBA | Brian Paul | 2000-09-15 | 1 | -1/+2 | |
* | added FPS calculation | Brian Paul | 2000-09-15 | 1 | -1/+16 | |
* | added cursor key info to instructions | Brian Paul | 2000-09-13 | 1 | -6/+13 | |
* | better FPS calculation | Brian Paul | 2000-09-12 | 7 | -165/+93 | |
* | terrain demo data | Brian Paul | 2000-09-12 | 1 | -0/+1 | |
* | better fps computation | Brian Paul | 2000-09-12 | 1 | -9/+15 | |
* | added dither key option | Brian Paul | 2000-09-08 | 1 | -3/+13 | |
* | Use OSMesaCreateContextExt() if using Mesa 3.5 or later | Brian Paul | 2000-09-08 | 1 | -2/+25 | |
* | changed default Shininess to 6 | Brian Paul | 2000-08-29 | 1 | -2/+2 | |
* | Committing in . | Jouk Jansen | 2000-08-24 | 1 | -1/+1 | |
* | changed quad vertex colors to be tessellation invariant | Brian Paul | 2000-08-21 | 1 | -4/+8 | |
* | print UNDEFINED MODE over samples that are undefined in the GL spec | Brian Paul | 2000-08-21 | 1 | -1/+12 | |
* | added missing radius multiplication factor to sphere code | Brian Paul | 2000-08-16 | 1 | -29/+6 | |
* | call glutInit() | Brian Paul | 2000-07-19 | 1 | -1/+2 | |
* | reverted to old tessellator | Brian Paul | 2000-07-11 | 1 | -363/+249 | |
* | minor tweaks | Brian Paul | 2000-06-27 | 2 | -4/+9 | |
* | initial check-in | Brian Paul | 2000-06-27 | 1 | -0/+230 | |
* | fixed compiler warnings | Brian Paul | 2000-06-27 | 19 | -113/+89 | |
* | initial check-in | Brian Paul | 2000-06-27 | 1 | -0/+18 | |
* | added 3dfx demos | Brian Paul | 2000-06-27 | 3 | -3/+27 | |
* | initial check-in | Brian Paul | 2000-06-27 | 13 | -0/+6172 | |
* | added texenv demo | Brian Paul | 2000-06-27 | 3 | -15/+96 | |
* | initial check-in | Brian Paul | 2000-06-27 | 1 | -0/+759 | |
* | call glutInit() in main() | Brian Paul | 2000-06-15 | 1 | -1/+2 | |
* | use GL_CLAMP_TO_EDGE | Brian Paul | 2000-06-13 | 1 | -5/+8 | |
* | added cubemap demo | Brian Paul | 2000-05-30 | 3 | -10/+10 | |
* | initial check-in | Brian Paul | 2000-05-30 | 1 | -0/+246 | |
* | set default window pos | Brian Paul | 2000-05-23 | 1 | -1/+5 | |
* | removed extra / | Brian Paul | 2000-04-24 | 1 | -2/+2 | |
* | lots of clean-up, added d/s keys | Brian Paul | 2000-04-12 | 1 | -111/+47 |