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* added -c option to exercise convolution of glTexImage2DBrian Paul2004-05-041-16/+64
* Add fps outputKeith Whitwell2004-04-231-0/+16
* obsoleteBrian Paul2004-04-221-101/+0
* minor fixesBrian Paul2004-03-261-1/+1
* Tweaks for make clean / realclean.Brian Paul2004-03-261-3/+0
* clamp BiasMin, BiasMax to reasonable valuesBrian Paul2004-03-261-0/+8
* New Makefile systemBrian Paul2004-03-261-0/+92
* use GL state vars instead of program parametersBrian Paul2004-03-221-12/+2
* compute fog coord in eye space, not clip spaceBrian Paul2004-02-171-3/+5
* define DO_FRAGMENT_FOG=1 to test fragment program fog optionBrian Paul2004-02-171-1/+28
* glutInitWindowPositionKeith Whitwell2004-02-161-0/+2
* fog_coord demoDaniel Borca2004-02-161-0/+414
* Add comments to make decyphering the faces easierKeith Whitwell2004-02-051-6/+6
* add glutInitWindowPosition callsKeith Whitwell2004-01-282-0/+2
* Add glutInitWindowPosition callKeith Whitwell2004-01-282-0/+2
* Tweak: set z scale to one, else tnl thinks we have a 3d texcoord.Keith Whitwell2004-01-271-1/+1
* exercise glDeleteProgramsARBBrian Paul2004-01-131-0/+6
* DMesa: removed MGA2064W driverDaniel Borca2003-12-191-3/+3
* Windows needs to #define GL_GLEXT_PROTOTYPESKarl Schultz2003-12-041-0/+1
* remove GL_GLEXT_LEGACYBrian Paul2003-11-131-1/+0
* remove some cruftBrian Paul2003-10-141-2/+0
* improved 'clean' targets (Otto Solares)Brian Paul2003-10-031-4/+4
* Add project file for new spriteblast demo. (Update dependency)Karl Schultz2003-09-251-0/+3
* Add project file for new spriteblast demo.Karl Schultz2003-09-252-0/+124
* GL_ARB_point_sprite demoBrian Paul2003-09-242-0/+521
* Create 'all' project to make it easy to build and clean all the programs in t...Karl Schultz2003-09-222-0/+233
* Add remaining demos.Karl Schultz2003-09-221-0/+228
* New visual studio project fiile for building demos.Karl Schultz2003-09-2219-0/+2128
* Make binary - even though this is a text file, common practice is to store MS...Karl Schultz2003-09-1922-2621/+2621
* Now obsolete.Karl Schultz2003-09-181-131/+0
* New visual studio workspace and projects for building demos.Karl Schultz2003-09-1822-0/+2621
* use GL_GLEXT_PROTOTYPESBrian Paul2003-09-081-2/+1
* files for CVS to ignoreBrian Paul2003-09-051-0/+46
* Committing in .Jouk Jansen2003-09-051-0/+1
* s/DP4/DP3/Brian Paul2003-08-311-4/+4
* s/DP4/DP3/Brian Paul2003-08-311-4/+4
* space bar to toggle animationBrian Paul2003-08-281-0/+11
* Committing in .Jouk Jansen2003-07-021-0/+22
* Committing in .Jouk Jansen2003-06-171-5/+6
* fix typo, added space/anim controlBrian Paul2003-06-131-1/+9
* GL_ARB_occlusion_query demo.Brian Paul2003-06-132-0/+247
* updated old-style makefiles for new treeBrian Paul2003-06-101-3/+3
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-0527-56/+1
* Remove a bunch of really old/obsolete configs.Brian Paul2003-06-011-24/+9
* minor clean-upsBrian Paul2003-05-301-2/+2
* applied Ian's misc patchesBrian Paul2003-05-301-17/+38
* fix minor warningsBrian Paul2003-04-215-13/+9
* fix .c / .h typoBrian Paul2003-04-211-2/+2
* clean up usage of extension function pointersBrian Paul2003-04-171-7/+15
* Demo of using GL_ARB_vertex/fragment_program to do per-pixel lighting.Brian Paul2003-04-174-10/+365