Commit message (Collapse) | Author | Age | Files | Lines | |
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* | added (char *) casts | Brian Paul | 2002-08-08 | 3 | -3/+3 |
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* | fix warnings (bug 580528) | Brian Paul | 2002-07-22 | 1 | -10/+11 |
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* | silence warnings | Brian Paul | 2002-07-12 | 1 | -1/+6 |
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* | Pedantic compiler fixes (Sven Panne) | Brian Paul | 2002-07-12 | 8 | -22/+25 |
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* | remove test code | Alan Hourihane | 2002-05-02 | 1 | -9/+7 |
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* | glutSwapBuffers implicitly does a glFinish when swapping back to the front | Alan Hourihane | 2002-05-02 | 1 | -7/+11 |
| | | | | | | | buffer. We now issue a glFinish when not issuing SwapBuffers to ensure the pipeline is complete. (Problem found with Chromium). | ||||
* | removed CVS $Log comments | Brian Paul | 2002-04-22 | 12 | -370/+11 |
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* | Added -perf option to measure frame rate. This is useful for measuring | Karl Schultz | 2002-04-05 | 1 | -8/+37 |
| | | | | Mesa in a more environment-independent way. | ||||
* | exercise GL_EXT_shadow_funcs | Brian Paul | 2002-03-23 | 1 | -1/+32 |
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* | updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambient | Brian Paul | 2002-02-16 | 1 | -6/+43 |
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* | include string.h to silence warning | Brian Paul | 2002-02-15 | 1 | -0/+1 |
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* | now supports > 2 texture units | Brian Paul | 2002-02-13 | 1 | -182/+123 |
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* | added fog and raster Z position controls | Brian Paul | 2002-01-26 | 1 | -3/+40 |
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* | Demo updates for Windows (Robert Bergkvist) | Karl Schultz | 2002-01-16 | 6 | -17/+70 |
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* | added some assertions to exercise glIsTexture() | Brian Paul | 2002-01-04 | 1 | -1/+5 |
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* | - Clean up state bitmask. | Gareth Hughes | 2002-01-04 | 1 | -39/+52 |
| | | | | | - Add (somewhat broken) PolygonMode bit, toggles between GL_FILL and GL_LINE. Somewhat useful in mimicking certain Viewperf tests. | ||||
* | added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query | Brian Paul | 2001-11-06 | 1 | -1/+8 |
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* | Copy the readtex.[ch] files from ../util | Karl Schultz | 2001-10-26 | 1 | -10/+8 |
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* | Allow to compile in Windows. | Karl Schultz | 2001-10-04 | 2 | -2/+9 |
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* | Build a few demos that now work with Windows. | Karl Schultz | 2001-10-04 | 1 | -5/+19 |
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* | Fix up Windows makefiles so that the debug build leaves debugger info | Karl Schultz | 2001-09-25 | 1 | -2/+2 |
| | | | | | in the libraries. Make with NODEBUG=1 builds optimized without debug info (doc'ed in top level Makefile.win). | ||||
* | use OSMESA_* enums for OSMesaCreateContext instead of GL_*. | Karl Schultz | 2001-09-24 | 1 | -3/+3 |
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* | clean up makefiles some more for Windows | Karl Schultz | 2001-09-18 | 1 | -7/+7 |
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* | remove carriage return chars | Karl Schultz | 2001-09-18 | 1 | -86/+86 |
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* | Win32 updates (Karl Schultz) | Brian Paul | 2001-09-14 | 1 | -0/+86 |
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* | Get rid of unfinished demo. | Gareth Hughes | 2001-08-21 | 2 | -223/+2 |
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* | replace PI with pi | Brian Paul | 2001-08-13 | 1 | -2/+2 |
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* | minor tweaks | Brian Paul | 2001-07-13 | 1 | -3/+7 |
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* | also print GL_MAX_TEXTURE_SIZE | Brian Paul | 2001-06-20 | 1 | -2/+8 |
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* | moved glTexEnvi calls to better logical locations | Brian Paul | 2001-06-13 | 1 | -9/+8 |
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* | fixed some GL_POINTS probs | Keith Whitwell | 2001-06-04 | 1 | -26/+42 |
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* | fix a couple of small bugs | Keith Whitwell | 2001-05-11 | 1 | -4/+9 |
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* | made render path selection more flexible | Keith Whitwell | 2001-05-11 | 1 | -181/+233 |
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* | fixed FP underflow problem in kfact computation | Brian Paul | 2001-05-09 | 1 | -8/+5 |
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* | check for tiny values in dir[] vector in calcposobjs(), prevents FP ↵ | Brian Paul | 2001-05-09 | 6 | -0/+42 |
| | | | | underflows later | ||||
* | added ShowAlphaBuffer feature - 'a' key | Brian Paul | 2001-04-25 | 1 | -2/+8 |
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* | Add more options, including '-10','-100' and '-1000' to limit nr of vertices. | Keith Whitwell | 2001-04-19 | 1 | -11/+50 |
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* | More informative display of texture parameters. | Gareth Hughes | 2001-03-28 | 1 | -5/+34 |
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* | added rules for readtex.c and readtex.h | Brian Paul | 2001-03-27 | 1 | -2/+11 |
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* | double buffer by default. if drawSmooth, use 50% alpha at top of polygon | Brian Paul | 2001-03-27 | 1 | -3/+7 |
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* | set initial window pos | Brian Paul | 2001-03-27 | 1 | -1/+5 |
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* | clean-up of tunnel demos | Brian Paul | 2001-03-27 | 4 | -103/+411 |
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* | moved shadow code into teapot.c | Brian Paul | 2001-03-27 | 3 | -138/+78 |
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* | Initial demo of GL_EXT_texture_filter_anisotropic extension. | Gareth Hughes | 2001-03-22 | 2 | -3/+223 |
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* | Modified Files: | Jouk Jansen | 2001-03-22 | 1 | -1/+1 |
| | | | | | | | | | | | | | | Mesa/descrip.mms Mesa/mms-config Mesa/demos/descrip.mms Mesa/si-glu/include/gluos.h Mesa/si-glu/libnurbs/internals/bufpool.h Mesa/si-glu/libnurbs/internals/mysetjmp.h Mesa/src-glut/descrip.mms Added Files: Mesa/si-glu/descrip.mms Mesa/si-glu/mesaglu.opt changes needed to compile SI-GLU on VMS. ---------------------------------------------------------------------- | ||||
* | Fix compilation with GLU 1.1 | Gareth Hughes | 2001-03-21 | 1 | -3/+7 |
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* | Make ESC quit. | Gareth Hughes | 2001-03-21 | 1 | -1/+2 |
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* | Revert back to new tessellator, check version string to be sure we're | Gareth Hughes | 2001-03-21 | 1 | -249/+343 |
| | | | | running with a valid GLU library. | ||||
* | Now there's four possible display modes: | Brian Paul | 2001-02-28 | 1 | -17/+126 |
| | | | | | | | 1. normal, shadowed rendering 2. display depth texture image 3. display depth texture mapped onto scene 4. render grayscale scene where gray level = distance from light source | ||||
* | added filtering option, compute shadow tex size from window size | Brian Paul | 2001-02-26 | 1 | -13/+36 |
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