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* added ShowAlphaBuffer feature - 'a' keyBrian Paul2001-04-251-2/+8
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* Add more options, including '-10','-100' and '-1000' to limit nr of vertices.Keith Whitwell2001-04-191-11/+50
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* More informative display of texture parameters.Gareth Hughes2001-03-281-5/+34
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* added rules for readtex.c and readtex.hBrian Paul2001-03-271-2/+11
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* double buffer by default. if drawSmooth, use 50% alpha at top of polygonBrian Paul2001-03-271-3/+7
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* set initial window posBrian Paul2001-03-271-1/+5
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* clean-up of tunnel demosBrian Paul2001-03-274-103/+411
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* moved shadow code into teapot.cBrian Paul2001-03-273-138/+78
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* Initial demo of GL_EXT_texture_filter_anisotropic extension.Gareth Hughes2001-03-222-3/+223
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* Modified Files:Jouk Jansen2001-03-221-1/+1
| | | | | | | | | | | | | | Mesa/descrip.mms Mesa/mms-config Mesa/demos/descrip.mms Mesa/si-glu/include/gluos.h Mesa/si-glu/libnurbs/internals/bufpool.h Mesa/si-glu/libnurbs/internals/mysetjmp.h Mesa/src-glut/descrip.mms Added Files: Mesa/si-glu/descrip.mms Mesa/si-glu/mesaglu.opt changes needed to compile SI-GLU on VMS. ----------------------------------------------------------------------
* Fix compilation with GLU 1.1Gareth Hughes2001-03-211-3/+7
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* Make ESC quit.Gareth Hughes2001-03-211-1/+2
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* Revert back to new tessellator, check version string to be sure we'reGareth Hughes2001-03-211-249/+343
| | | | running with a valid GLU library.
* Now there's four possible display modes:Brian Paul2001-02-281-17/+126
| | | | | | | 1. normal, shadowed rendering 2. display depth texture image 3. display depth texture mapped onto scene 4. render grayscale scene where gray level = distance from light source
* added filtering option, compute shadow tex size from window sizeBrian Paul2001-02-261-13/+36
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* added extension #ifdef/#endifsBrian Paul2001-02-201-2/+5
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* added shadowtexBrian Paul2001-02-202-5/+7
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* demo of GL_SGIX_shadowBrian Paul2001-02-201-0/+393
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* added n-key to toggle nice fog, other minor clean-upsBrian Paul2001-02-161-5/+33
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* Force texture download every time to handle lazy texture downloads.Gareth Hughes2001-02-071-16/+16
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* space-bar = pause animationBrian Paul2001-01-231-13/+19
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* Add GL_POINTS as a primitive, including with CVA DrawElements. UsefulGareth Hughes2001-01-061-146/+177
| | | | for testing non-triangle primitives on hardware driver fastpaths.
* Committing in .Jouk Jansen2001-01-021-1/+1
| | | | | | | | | | | | Modified Files: Mesa/demos/descrip.mms Mesa/src/descrip.mms Mesa/src/dispatch.c -Updated VMS compile suppport -Included glthread.h in dispatch.c to make sure that THREADS is defined if i.e. PTHREADS is defined in the makefile. ----------------------------------------------------------------------
* * demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util.pesco2000-12-2417-28/+132
| | | | | | | | | | | | | | | | | | | | | | | | | | * demos/Makefile.X11, demos/Makefile.BeOS-R4, demos/Makefile.cygnus: Essentially the same. Program files updated to include "readtex.c", not "../util/readtex.c". * demos/reflect.c: Likewise for "showbuffer.c". * Makefile.am (EXTRA_DIST): Added top-level regular files. * include/GL/Makefile.am (INC_X11): Added glxext.h. * src/GGI/include/ggi/mesa/Makefile.am (EXTRA_HEADERS): Include Mesa GGI headers in dist even if HAVE_GGI is not given. * configure.in: Look for GLUT and demo source dirs in $srcdir. * src/swrast/Makefile.am (libMesaSwrast_la_SOURCES): Set to *.[ch]. More source list updates in various Makefile.am's. * Makefile.am (dist-hook): Remove CVS directory from distribution. (DIST_SUBDIRS): List all possible subdirs here. (SUBDIRS): Only list subdirs selected for build again. The above two applied to all subdir Makefile.am's also.
* call glFinish() before getting t1 timeBrian Paul2000-12-071-2/+6
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* Add basic timing information.Gareth Hughes2000-11-301-140/+154
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* update for separate libOSMesa.so libBrian Paul2000-11-011-2/+9
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* print number of texture unitsBrian Paul2000-11-011-1/+8
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* added a glFinish() callBrian Paul2000-10-261-3/+7
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* added idle() func, enable fog by defaultBrian Paul2000-10-231-3/+11
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* added a proper idle() functionBrian Paul2000-10-211-1/+8
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* use gray background, memset TempImage to white to help with debuggingBrian Paul2000-10-161-3/+21
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* brighter colorsBrian Paul2000-10-051-4/+37
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* Committing in .Jouk Jansen2000-10-051-3/+4
| | | | | | | | | Modified Files: Mesa/demos/paltex.c Silenced compiler warnings ----------------------------------------------------------------------
* improved to test alpha blending with texture paletteBrian Paul2000-10-041-17/+113
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* added fps outputBrian Paul2000-09-291-1/+20
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* use GL_NEAREST texture filterBrian Paul2000-09-261-2/+2
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* set default window pos, changed 4 to GL_RGBABrian Paul2000-09-151-1/+2
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* added FPS calculationBrian Paul2000-09-151-1/+16
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* added cursor key info to instructionsBrian Paul2000-09-131-6/+13
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* better FPS calculationBrian Paul2000-09-127-165/+93
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* terrain demo dataBrian Paul2000-09-121-0/+1
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* better fps computationBrian Paul2000-09-121-9/+15
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* added dither key optionBrian Paul2000-09-081-3/+13
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* Use OSMesaCreateContextExt() if using Mesa 3.5 or laterBrian Paul2000-09-081-2/+25
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* changed default Shininess to 6Brian Paul2000-08-291-2/+2
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* Committing in .Jouk Jansen2000-08-241-1/+1
| | | | | | | | | Modified Files: Mesa/demos/descrip.mms One forgotten file for VMS to support /name=(as_is,short) ----------------------------------------------------------------------
* changed quad vertex colors to be tessellation invariantBrian Paul2000-08-211-4/+8
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* print UNDEFINED MODE over samples that are undefined in the GL specBrian Paul2000-08-211-1/+12
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* added missing radius multiplication factor to sphere codeBrian Paul2000-08-161-29/+6
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