index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
progs
/
demos
Commit message (
Expand
)
Author
Age
Files
Lines
*
glutSwapBuffers implicitly does a glFinish when swapping back to the front
Alan Hourihane
2002-05-02
1
-7
/
+11
*
removed CVS $Log comments
Brian Paul
2002-04-22
12
-370
/
+11
*
Added -perf option to measure frame rate. This is useful for measuring
Karl Schultz
2002-04-05
1
-8
/
+37
*
exercise GL_EXT_shadow_funcs
Brian Paul
2002-03-23
1
-1
/
+32
*
updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambient
Brian Paul
2002-02-16
1
-6
/
+43
*
include string.h to silence warning
Brian Paul
2002-02-15
1
-0
/
+1
*
now supports > 2 texture units
Brian Paul
2002-02-13
1
-182
/
+123
*
added fog and raster Z position controls
Brian Paul
2002-01-26
1
-3
/
+40
*
Demo updates for Windows (Robert Bergkvist)
Karl Schultz
2002-01-16
6
-17
/
+70
*
added some assertions to exercise glIsTexture()
Brian Paul
2002-01-04
1
-1
/
+5
*
- Clean up state bitmask.
Gareth Hughes
2002-01-04
1
-39
/
+52
*
added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query
Brian Paul
2001-11-06
1
-1
/
+8
*
Copy the readtex.[ch] files from ../util
Karl Schultz
2001-10-26
1
-10
/
+8
*
Allow to compile in Windows.
Karl Schultz
2001-10-04
2
-2
/
+9
*
Build a few demos that now work with Windows.
Karl Schultz
2001-10-04
1
-5
/
+19
*
Fix up Windows makefiles so that the debug build leaves debugger info
Karl Schultz
2001-09-25
1
-2
/
+2
*
use OSMESA_* enums for OSMesaCreateContext instead of GL_*.
Karl Schultz
2001-09-24
1
-3
/
+3
*
clean up makefiles some more for Windows
Karl Schultz
2001-09-18
1
-7
/
+7
*
remove carriage return chars
Karl Schultz
2001-09-18
1
-86
/
+86
*
Win32 updates (Karl Schultz)
Brian Paul
2001-09-14
1
-0
/
+86
*
Get rid of unfinished demo.
Gareth Hughes
2001-08-21
2
-223
/
+2
*
replace PI with pi
Brian Paul
2001-08-13
1
-2
/
+2
*
minor tweaks
Brian Paul
2001-07-13
1
-3
/
+7
*
also print GL_MAX_TEXTURE_SIZE
Brian Paul
2001-06-20
1
-2
/
+8
*
moved glTexEnvi calls to better logical locations
Brian Paul
2001-06-13
1
-9
/
+8
*
fixed some GL_POINTS probs
Keith Whitwell
2001-06-04
1
-26
/
+42
*
fix a couple of small bugs
Keith Whitwell
2001-05-11
1
-4
/
+9
*
made render path selection more flexible
Keith Whitwell
2001-05-11
1
-181
/
+233
*
fixed FP underflow problem in kfact computation
Brian Paul
2001-05-09
1
-8
/
+5
*
check for tiny values in dir[] vector in calcposobjs(), prevents FP underflow...
Brian Paul
2001-05-09
6
-0
/
+42
*
added ShowAlphaBuffer feature - 'a' key
Brian Paul
2001-04-25
1
-2
/
+8
*
Add more options, including '-10','-100' and '-1000' to limit nr of vertices.
Keith Whitwell
2001-04-19
1
-11
/
+50
*
More informative display of texture parameters.
Gareth Hughes
2001-03-28
1
-5
/
+34
*
added rules for readtex.c and readtex.h
Brian Paul
2001-03-27
1
-2
/
+11
*
double buffer by default. if drawSmooth, use 50% alpha at top of polygon
Brian Paul
2001-03-27
1
-3
/
+7
*
set initial window pos
Brian Paul
2001-03-27
1
-1
/
+5
*
clean-up of tunnel demos
Brian Paul
2001-03-27
4
-103
/
+411
*
moved shadow code into teapot.c
Brian Paul
2001-03-27
3
-138
/
+78
*
Initial demo of GL_EXT_texture_filter_anisotropic extension.
Gareth Hughes
2001-03-22
2
-3
/
+223
*
Modified Files:
Jouk Jansen
2001-03-22
1
-1
/
+1
*
Fix compilation with GLU 1.1
Gareth Hughes
2001-03-21
1
-3
/
+7
*
Make ESC quit.
Gareth Hughes
2001-03-21
1
-1
/
+2
*
Revert back to new tessellator, check version string to be sure we're
Gareth Hughes
2001-03-21
1
-249
/
+343
*
Now there's four possible display modes:
Brian Paul
2001-02-28
1
-17
/
+126
*
added filtering option, compute shadow tex size from window size
Brian Paul
2001-02-26
1
-13
/
+36
*
added extension #ifdef/#endifs
Brian Paul
2001-02-20
1
-2
/
+5
*
added shadowtex
Brian Paul
2001-02-20
2
-5
/
+7
*
demo of GL_SGIX_shadow
Brian Paul
2001-02-20
1
-0
/
+393
*
added n-key to toggle nice fog, other minor clean-ups
Brian Paul
2001-02-16
1
-5
/
+33
*
Force texture download every time to handle lazy texture downloads.
Gareth Hughes
2001-02-07
1
-16
/
+16
[next]