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* set default window pos, changed 4 to GL_RGBABrian Paul2000-09-151-1/+2
* added FPS calculationBrian Paul2000-09-151-1/+16
* added cursor key info to instructionsBrian Paul2000-09-131-6/+13
* better FPS calculationBrian Paul2000-09-127-165/+93
* terrain demo dataBrian Paul2000-09-121-0/+1
* better fps computationBrian Paul2000-09-121-9/+15
* added dither key optionBrian Paul2000-09-081-3/+13
* Use OSMesaCreateContextExt() if using Mesa 3.5 or laterBrian Paul2000-09-081-2/+25
* changed default Shininess to 6Brian Paul2000-08-291-2/+2
* Committing in .Jouk Jansen2000-08-241-1/+1
* changed quad vertex colors to be tessellation invariantBrian Paul2000-08-211-4/+8
* print UNDEFINED MODE over samples that are undefined in the GL specBrian Paul2000-08-211-1/+12
* added missing radius multiplication factor to sphere codeBrian Paul2000-08-161-29/+6
* call glutInit()Brian Paul2000-07-191-1/+2
* reverted to old tessellatorBrian Paul2000-07-111-363/+249
* minor tweaksBrian Paul2000-06-272-4/+9
* initial check-inBrian Paul2000-06-271-0/+230
* fixed compiler warningsBrian Paul2000-06-2719-113/+89
* initial check-inBrian Paul2000-06-271-0/+18
* added 3dfx demosBrian Paul2000-06-273-3/+27
* initial check-inBrian Paul2000-06-2713-0/+6172
* added texenv demoBrian Paul2000-06-273-15/+96
* initial check-inBrian Paul2000-06-271-0/+759
* call glutInit() in main()Brian Paul2000-06-151-1/+2
* use GL_CLAMP_TO_EDGEBrian Paul2000-06-131-5/+8
* added cubemap demoBrian Paul2000-05-303-10/+10
* initial check-inBrian Paul2000-05-301-0/+246
* set default window posBrian Paul2000-05-231-1/+5
* removed extra /Brian Paul2000-04-241-2/+2
* lots of clean-up, added d/s keysBrian Paul2000-04-121-111/+47
* fixed visual selection and reporting resultsBrian Paul2000-04-101-8/+22
* added pixeltex demoBrian Paul2000-04-073-7/+8
* initial check-inBrian Paul2000-04-071-0/+210
* silenced warningsBrian Paul2000-04-062-13/+13
* fixed compiler warnignsBrian Paul2000-04-052-13/+3
* changed a commentBrian Paul2000-04-041-1/+1
* added copyright infoBrian Paul2000-04-041-3/+22
* added occlude demoBrian Paul2000-04-013-8/+9
* initial check-inBrian Paul2000-04-011-0/+226
* tweaks to allow different read formats/typesBrian Paul2000-03-311-4/+20
* Added stipple modeKeith Whitwell2000-03-301-7/+69
* removed GL_HP_occlustion_test code, added -exit optionBrian Paul2000-03-291-102/+45
* hit space bar to rerun benchmarkBrian Paul2000-03-291-1/+2
* added error checking on file openBrian Paul2000-03-291-1/+6
* lots of changesBrian Paul2000-03-291-81/+72
* Implemented support for the HP occlusion test extension (osmesa and X)Randy Frank2000-03-282-12/+64
* added missing glEnd() call (Tim Beckmann)Brian Paul2000-03-271-52/+3
* added benchmarkingBrian Paul2000-03-231-42/+43
* replaced HaveTexObj with UseTexObjBrian Paul2000-03-231-31/+10
* changed TDA to [4] for glMaterialfv() callsBrian Paul2000-03-221-2/+2