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* progs/demos: fix glut initialization callsBrian Paul2009-12-181-2/+1
* mesa: call glutDestroyWindow (help find mem leaks)Brian Paul2008-03-241-1/+4
* don't pass GL_INTENSITY for <format> to glTexImage2D - it's illegalBrian Paul2004-06-111-1/+2
* fix minor warningsBrian Paul2003-04-211-4/+3
* silence warningBrian Paul2003-01-241-1/+1
* More informative display of texture parameters.Gareth Hughes2001-03-281-5/+34
* double buffer by default. if drawSmooth, use 50% alpha at top of polygonBrian Paul2001-03-271-3/+7
* use GL_NEAREST texture filterBrian Paul2000-09-261-2/+2
* set default window pos, changed 4 to GL_RGBABrian Paul2000-09-151-1/+2
* added cursor key info to instructionsBrian Paul2000-09-131-6/+13
* changed quad vertex colors to be tessellation invariantBrian Paul2000-08-211-4/+8
* print UNDEFINED MODE over samples that are undefined in the GL specBrian Paul2000-08-211-1/+12
* fixed compiler warningsBrian Paul2000-06-271-4/+4
* initial check-inBrian Paul2000-06-271-0/+759