Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | don't pass GL_INTENSITY for <format> to glTexImage2D - it's illegal | Brian Paul | 2004-06-11 | 1 | -1/+2 |
* | fix minor warnings | Brian Paul | 2003-04-21 | 1 | -4/+3 |
* | silence warning | Brian Paul | 2003-01-24 | 1 | -1/+1 |
* | More informative display of texture parameters. | Gareth Hughes | 2001-03-28 | 1 | -5/+34 |
* | double buffer by default. if drawSmooth, use 50% alpha at top of polygon | Brian Paul | 2001-03-27 | 1 | -3/+7 |
* | use GL_NEAREST texture filter | Brian Paul | 2000-09-26 | 1 | -2/+2 |
* | set default window pos, changed 4 to GL_RGBA | Brian Paul | 2000-09-15 | 1 | -1/+2 |
* | added cursor key info to instructions | Brian Paul | 2000-09-13 | 1 | -6/+13 |
* | changed quad vertex colors to be tessellation invariant | Brian Paul | 2000-08-21 | 1 | -4/+8 |
* | print UNDEFINED MODE over samples that are undefined in the GL spec | Brian Paul | 2000-08-21 | 1 | -1/+12 |
* | fixed compiler warnings | Brian Paul | 2000-06-27 | 1 | -4/+4 |
* | initial check-in | Brian Paul | 2000-06-27 | 1 | -0/+759 |