Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Now there's four possible display modes: | Brian Paul | 2001-02-28 | 1 | -17/+126 |
| | | | | | | | 1. normal, shadowed rendering 2. display depth texture image 3. display depth texture mapped onto scene 4. render grayscale scene where gray level = distance from light source | ||||
* | added filtering option, compute shadow tex size from window size | Brian Paul | 2001-02-26 | 1 | -13/+36 |
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* | added extension #ifdef/#endifs | Brian Paul | 2001-02-20 | 1 | -2/+5 |
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* | demo of GL_SGIX_shadow | Brian Paul | 2001-02-20 | 1 | -0/+393 |